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Dylan Ebert
I'm a Developer Advocate Engineer at Hugging Face with a PhD in Computer Science from Brown University. My work lies at the intersection of ML, 3D, and Game Development.
Hugging Face, USA
dylanebert.com
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Articles & Videos
Certificates
JSNation 2024
Forget Polygons – Gaussian Splats, the New Approach to Photorealistic 3D Graphics
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