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Nathan Flurry
Nathan has been working on .io multiplayer game developer for 7 years, helping build & scale games like Krunker.io, Diep.io, and Ev.io over seven years. He's a fan of games that are easy to learn but challenging to master. Away from coding, he’s often found trail running and doing photography. Currently, he’s building open-source tools to help multiplayer game devs with distribution at Rivet.