Video Summary and Transcription
I'm here with the Poimandris Open Source Dev Collective, and I'm going to show you how to make a game with React using patterns you know and probably a lot you don't. We'll use React, React 3 Fiber, Kota, and Triplex. Cota is a nimble state solution that creates a local database for efficient updates. Spawn entities with specific traits and update them accordingly. Learn about composable behavior in Kota and how to update entities every frame. Enhance the visual appearance of the game by adding a HiFi view, materials, lights, and post-processing for bloom. Understand the concepts of creating games in React, dynamically spawning entities, and giving them behavior. Learn about testing strategy, compatibility with React Native, and the advantages of using React for game development, including wider accessibility and quicker iteration.
Video transcription and chapters available for users with access.
Comments