Deno is a secure, modern JavaScript and TypeScript runtime. It is created by the same developer who created Node.js, Ryan Dahl. Deno is built on the same V8 JavaScript engine as Node.js, but it provides an improved security model, better performance, and a more robust standard library. Deno also supports TypeScript, allowing developers to write their code in a type-safe language, which can then be compiled down to JavaScript for execution. Deno is designed to be a lightweight, secure, and efficient way to develop web applications.
JavaScript Should Come With Batteries: Deno is a next-generation JavaScript runtime that addresses the lack of built-in tooling in JavaScript. It provides a secure and simple way to develop applications with built-in testing, linting, formatting, and a language server for VS Code. Deno is compatible with Node.js and NPM, supports web standard APIs, and allows code portability between frontend and server. It also offers features like a built-in database, a key-value store, and transparent monetization with Deno Deploy.
Deno aims to provide Node.js compatibility to make migration smoother and easier. While Deno can run apps and libraries offered for Node.js, not all are supported yet. There are trade-offs to consider, such as incompatible APIs and a less ideal developer experience. Deno is working on improving compatibility and the transition process. Efforts include porting Node.js modules, exploring a superset approach, and transparent package installation from npm.
Today's Talk introduces Deno, a next-generation JavaScript runtime with native TypeScript support and improved server-side development features. Deno offers granular permissions for sensitive APIs and includes built-in tools like a test framework and linter. The Talk demonstrates how to use Deno with an existing Node.js project, showcasing compatibility and import features. It also discusses upcoming features like bringing Node modules to Deno and handling file extensions. Overall, Deno provides a seamless transition for Node developers and offers a range of powerful tools and features.
This Talk introduces Deno, a custom JavaScript runtime similar to Node.js, and discusses the benefits of using a custom runtime. It explores the process of building a custom runtime with Deno in Rust, including the integration with Cargo and the ability to mix and match crates and APIs. The Talk also covers the implementation of the setTimeout function in both Run.js and Runtime.js, and provides examples of how to fix errors and implement additional functions. Overall, the Talk highlights the flexibility and possibilities of creating custom runtimes with Deno.
Today's Talk introduces Fresh, a full-stack web framework for Deno, and covers its features, such as static files, routes, and data-fetching. It also discusses middleware, error pages, and styling options. The Talk explains the Islands architecture used by Fresh to enable client interactivity. The demo showcases the use of hybrid routes and islands components, and resources for Fresh, Deno, Preact, TypeScript, and web standards are provided.
The Talk explores the magic behind Node.js and delves into its components, including V8, libuv, and the C++ bridge. It discusses the workflow and execution process, the use of NodeMod, and the understanding of console functions. The Talk also covers Node.js functions and scheduling, the introduction of runtimes, and the collaboration between JavaScript runtimes. It concludes with insights on content production, the choice of Node.js, and the inspiration behind it.
The Talk discusses forced optimization with Node and Deno, with Deno aiming to pursue the same goals in a more expansive and modern way. Deno has built-in support for NPM and enforces security constraints. It also has a key-value database called Deno KV, which will be a core part of the Deno 2 API. Deno Deploy is a serverless Edge Functions platform powered by FoundationDB, optimized for fast reading and ideal for building eCommerce sites or application servers at the edge. Deno 2.0 is coming soon with more features under development.
The Talk discusses the concept of instant websites, aiming to minimize the time between user interaction and unblocking the user. It emphasizes prioritizing the loading of primary content and delaying the loading of secondary content to improve page loading times. Server-side rendering is highlighted as a faster alternative to client-side rendering, reducing network round trips and improving rendering times. The concept of island architecture is introduced, where only the JavaScript needed for interactive components is shipped to the client. The Fresh web framework is presented as a speed-focused framework for Deno, offering automatic CSS inlining and using Preact for client-side interactivity.
Learn how to build full stack apps with Deno and Deno Deploy. We'll build a simple app using the fresh (fresh.deno.dev) framework, and host it on Deno Deploy.
This Talk provides an introduction to Deno for Node.js developers, highlighting the differences in architecture and dependencies between the two runtimes. It discusses the Deno CLI and integrated toolchain, the Deno standard library and dependency management, as well as the Deno runtime and its core features. The Talk also covers Deno's permission system, its focus on web platform compatibility, and its support for TypeScript. Overall, it provides a comprehensive overview of Deno and its advantages over Node.js.
Deno is a modern runtime for TypeScript and JavaScript that runs out of the box and is secure by default. The Talk covers building a greeting message library with Deno, compiling Deno libraries for Node consumers, setting up the editor and writing code, writing tests and running them with dnotest, code formatting, linting, and publishing, publishing to NPM and running tests, and building and publishing the NPM package. The speaker emphasizes the ease of use and integration of Deno's tooling system.
The Talk discusses using Dino and TypeScript to simplify writing and managing Kubernetes YAML configurations. It explores the challenges of working with large YAML files and introduces a unique solution. The Talk also highlights the features and benefits of Deno, such as its secure runtime and powerful typing capabilities. It demonstrates how Deno can be used to create and modify Kubernetes objects, and emphasizes the advantages of using a general-purpose language for configuration. The Talk concludes by discussing the potential applications of this approach beyond Kubernetes deployments.
This workshop will walk you through writing a module in TypeScript that can be consumed users of Deno, Node and the browsers. I will explain how to set up formatting, linting and testing in Deno, and then how to publish your module to deno.land/x and npm. We’ll start out with a quick introduction to what Deno is.
Today's Talk explores the future of JavaScript runtimes, their evolution, and impact on software development. It discusses the historical trends of JavaScript, the adoption of new tools and libraries, and the convergence of Node and Deno. The emergence of isolate clouds and their potential to replace traditional VMs and containers is also highlighted. Additionally, the talk touches on the possibilities of JavaScript in exotic use cases, its impact on machine learning, and the potential for TypeScript to become the de facto language for JavaScript development.
Deno 1.9 introduced a new web server API that takes advantage of Hyper, a fast and correct HTTP implementation for Rust. Using this API instead of the std/http implementation increases performance and provides support for HTTP2. In this workshop, learn how to create a web server utilizing Hyper under the hood and boost the performance for your web apps.