He got off the call excited to do an upgrade of his dependencies on our library, and I think 20 minutes later, he said, yep, the PR is up for bumping all these versions for our team. Our designer's reviewing the look and feel of everything, make sure everything's good. That was far easier than I expected. And that was the experience that people were having, where instead of this being a problem, they were seeing the developer experience better, frankly, than a lot of their dependency management problems.
This was really cool to do, and really awesome to offer. Let's see, that's basically what I talked about with tooling here. I'm running over time? Okay, cool. Good to know. So, with that, let's see. Jumping ahead here, I can skip a couple things.
There's one thing that I want to make sure I mention, and that is advocacy that we found happening in our community. So we essentially grew a community, and these people that were helping early on and over time ended up becoming our greatest advocates. We would hear stories of, hey, I'm on your office hours because, like somebody new would join office hours, like, why are you here? Oh, Matt told me about this, and you've been saying great things about your work.
And we would hear over and over again how people were, we just had a really good reputation. People were excited to tell each other about what we were doing, and they wanted more of this to happen in our organization. So we had a lot of advocacy happening. And one of the greatest things I saw as well was, we'd have support questions in our Slack channel that our community members were answering. We were just sitting back, watching our community help itself. And I love it when this happens. There were times where we were quick to respond, but it was good that we actually slowed down a little bit and just let that happen more and more.
And finally, with that, I want to say, I left that a year and a half ago. It was a fantastic project. When I finished, we had a massive release demo that we made at a party. We actually themed it around boy bands, NSYNC and Boyzone, and we played music, and it was very, very cheesy. I was all dressed up like a pop star, and so was my partner in Dublin on the design side, Zoe. It was a blast. We had as much fun as we could with these things, so people weren't joining another all hands or another corporate business kind of stuffy thing. We were just letting our hair down and just having fun, and that was a really awesome vibe to have.
So with that, I want to say that I encourage you to think about your own work and how you can make people feel welcome when they ask questions, how you can grow a community where people feel welcome, where they feel like they can just bring you anything and you'll be supported. I believe that those are the things that can help a design system win, and really any project where we're helping other developers. I now work on developer tools full time. I started my own company called Tool Space. You can find all my socials on my website, willkline.co. Please find me after if you have anything you want to talk about. I love to chat about design systems, developer experience, and everything else. Thank you.
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