Christoph Nakazawa
Christoph is the CEO of Nakazawa Tech, an indie game studio and open source company based in Tokyo. As an an experienced engineering manager and frontend lead he has played a key role in the development of tools such as Jest, React Native, Metro, and Yarn while working at companies like Facebook and Stripe. Currently Christoph is building Athena Crisis.
How Not to Create a Video Game
React Summit 2025
Upcoming
How Not to Create a Video Game
This talk delves into the art of creating something meaningful and fulfilling. Through the lens of my own journey of rediscovering my passion for coding and building a video game from the ground up with JavaScript and React, we will explore the trade-offs between easy solutions and fast performance. You will gain valuable insights into rapid prototyping, test infrastructure, and a range of CSS tricks that can be applied to both game development and your day-to-day work.
Building the AI for Athena Crisis
JS GameDev Summit 2023
37 min
Building the AI for Athena Crisis
This talk will dive into how to build an AI for a turn based strategy game from scratch. When I started building Athena Crisis, I had no idea how to build an AI. All the available resources were too complex or confusing, so I just started building it based on how I would play the game. If you would like to learn how to build an AI, check out this talk!
How Not to Build a Video GameWatch video: How Not to Build a Video Game
React Summit 2023
32 min
How Not to Build a Video Game
In this talk we'll delve into the art of creating something meaningful and fulfilling. Through the lens of my own journey of rediscovering my passion for coding and building a video game from the ground up with JavaScript and React, we will explore the trade-offs between easy solutions and fast performance. You will gain valuable insights into rapid prototyping, test infrastructure, and a range of CSS tricks that can be applied to both game development and your day-to-day work.