Building Apps for both Windows and Mac

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See how Microsoft is using React Native to solve some of their cross-platform problems, how they're working with Facebook to help make React Native for Windows and Mac great experiences, and learn how to get started building a Windows and Mac app. 

FAQ

React Native for Windows and Mac is an extension of the React Native framework, originally designed for cross-platform mobile development, to support desktop applications on Windows and macOS platforms. It allows developers to use JavaScript and React to build native Windows and Mac applications.

Microsoft saw React Native as an opportunity to attract more developers to the Windows platform by enabling web developers to use their existing JavaScript skills for native Windows app development. This support includes enhancements for keyboard, mouse, pen inputs, and compatibility with other Windows devices like Xbox and dual-screen setups.

To start a React Native project for macOS, you use the command 'npx react-native-macos-init'. This sets up the necessary configuration to develop a macOS application using React Native.

To add a community module in a React Native for Windows project, first initiate the project using 'React Native Windows init', then add the WebView native module by navigating to the solution in Visual Studio, adding an existing project (the WebView package), and linking it to your main application project.

React Native for Windows and Mac provides tools and APIs that align closely with desktop development needs, including support for native inputs and devices. Developers benefit from features like instant reloading and compatibility with community modules, enhancing productivity and ease of use.

Microsoft plans to continue supporting and enabling more core and essential community modules for React Native on Windows, with macOS support to follow. This effort aims to strengthen the ecosystem and provide more robust tools for developers.

Developers can access resources and documentation for React Native for Windows on the official React Native website, the React Native for Windows GitHub repository, and the project’s documentation site. Additional resources include a dual screen repository and various recommended tools for development.

Eloy Durán
Eloy Durán
Kiki Saintonge
Kiki Saintonge
9 min
02 Aug, 2021

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Video Summary and Transcription
This video provides an overview of using React Native for Windows and Mac, highlighting the benefits of cross-platform development for desktop applications. It begins by explaining the origins of React Native and its extension to support both Windows and macOS. The video covers how to set up React Native for macOS using the command 'npx react-native-macos-init' and for Windows using 'React Native Windows init'. Instructions are provided for adding community modules like WebView, demonstrating the process in Visual Studio. The video emphasizes Microsoft's commitment to enhancing developer experience through tools and APIs that support native inputs and devices. Additionally, it mentions future plans for enabling more community modules for both platforms and directs viewers to various resources, including the React Native website and GitHub repositories.

1. Introduction to React Native for Windows and Mac

Short description:

Hello, everyone! Today, we'll be giving you a brief talk about React Native for Windows and Mac. We'll cover why we chose to add it, how to set up in Windows and Mac, installing a community module running on both platforms, future modules, and supporting community modules. React Native originally started as a way to bring JavaScript-based apps cross-platform to Android and iOS. We added support for Windows and realized the crossover with macOS. We want to be a leader in cross-platform development for desktop experiences. Now Eloy will show us how to do this in code.

Hello, everyone, and welcome! My name is Kiki St. Ong. I've been with Microsoft for about five years now on the Windows UI Platform Team and have recently been helping drive the React Native for Windows and Mac efforts with that team. I am Eloi Duran, or Eloi. I have been using React Native professionally since early 2016 and have joined the Microsoft Office team in December to help them out with their React Native efforts.

Today, we'll be giving you a brief, very brief talk about React Native for Windows and Mac and that effort. Today, we'll be talking about how to, sort of our focus around that, why we chose to add it, how to set up in Windows and Mac, and then Eloi will be taking us through a more in-depth look at installing that, installing a community module running on both Windows and Mac, and just sort of the dev experience there. Then I'll go over future modules and sort of how we want to support the community modules in the future with React Native. And then we will cover some resources and wrap up.

So, as many of you may know, React Native originally started out as a way to bring JavaScript-based apps cross-platform to both Android and iOS. Of course, we're always looking for ways to bring more developers to Windows, and we saw this as an opportunity, this framework as a great opportunity to entice web devs to experiment with the native Windows app development while still being able to utilize their skills and tools that they're used to. In adding support for Windows, there was a lot of gaps that we needed to fill in order to make it work great on our platform, so we added things like pen, mouse, and keyboard, that kind of support was added, as well as support for other Windows devices, like Xbox and dual screen. But as we were doing this work, we realized that there was actually a lot of crossover between what we were writing for Windows and that desktop experience and what macOS has. In fact, a lot of APIs, inputs, and even just general tools and functionality that we had written and enabled to work great for React Native for Windows matched very closely in behavior to what was needed to light up that same experience on Mac. So they took this realization as an opportunity to not only give back to the React Native community by driving the React Native for Mac effort, but also as a secondary opportunity to be a leader in the React Native space when it comes to cross-platform development for desktop experiences specifically. And that's what we're going to be focusing on today.

Now I'm going to pass this off to Eloy, who is going to show us how to do this in code. Thanks, Kiki. For the sake of time, because we have very little time, I'm going to be going through this as quickly as possible. So to create a macOS or Windows React Native application, we start with the normal template. You may also want to have an iOS, an Android application, etc. So those are all in the default template. This should not be new to anybody creating React Native applications already. So now we wait for the template to be downloaded. Great. And so now we can move on to adding the macOS bits. We do that using the npx React Native macOS init command. And before we continue, I'm going to already add another dependency, which is a dependency that has a native module that supports both macOS and Windows. Okay, let's go ahead and open this up in VS Code. As you can see, we've now added our macOS fork and also this native module.

2. Building React Native for Windows and Mac

Short description:

Let's install the native bits for React Native and WebView. Start the packager and build for macOS. Open app.js and make changes. Use the community web view module. Do the same on Windows with newer version. Create the project, add Windows bit and WebView module. Open the solution in Visual Studio. Add an existing project with WebView package. Add a reference to the application. Make code changes.

Let's go ahead and get that building. First we'll need to install all the native bits, which is both React Native and the WebView. Then let's also start a packager. We can actually start the build as you are used to using mpx react-native and then run macOS. And there we go. As you saw, it was loading. You can see that here as well. And here we have the well-known launch screen of the React Native app.

Then let's open up the app.js and here we can, for instance, change some code. And as you know by now, React Native instant reloading, pretty sweet. But we also added the community web view module. So let's try using that instead. For that I'm just going to paste in some code that I've prepared, which imports the web view from the module and then just renders that web view. And it will just show the React Native Windows site.

Cool, so we can do the exact same thing on Windows. And here we'll be doing pretty much the same thing as before, except Windows is ahead a little bit, so we can actually use a newer version. So let's go ahead and create that. Again, that same project. And again, like before, we're going to add the Windows bit, so similar to before, except now it's React Native Windows in it. And again, like before, we're going to add the WebView native module. So, let's... I am not entirely used to Windows, so forgive me. Let's see, we need to open the solution in Visual Studio. Once in here, we're going to navigate to the solution and add an existing project which comes with the WebView package. Let's see, here we go. So we add that and then to the actual application, we add a reference to that project which is added to the product of that project. Okay. And finally, we're going to make a few code changes. Let's see, we're going to add include here, save that. And to the app file, we are going to add some initialization code.

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