From Theory to Practice: harnessing Typescript for successful Atomic Design implementation

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Everyone mentions the importance of code "scalability" and "maintainability" and how Typescript helps with it. But when I got started in tech, I remember struggling to find a practical "real-world" example with best practices.

My talk aims to provide such a practical, step-by-step example, sharing some of my learnings and shortcomings: crucially, how we leveraged typescript and atomic design - without over-engineering too early.ty

This talk has been presented at TypeScript Congress 2023, check out the latest edition of this JavaScript Conference.

FAQ

Atomic Design is a methodology for creating design systems with a hierarchy that includes atoms, molecules, organisms, templates, and pages. It encourages developers to think about applications as a composition of small, reusable components that can be combined in various ways to build robust interfaces.

TypeScript enhances Atomic Design by providing strong typing and detailed component interfaces, which helps in documenting and structuring code more effectively. This ensures that components fit together seamlessly and function as a unified system, reducing bugs and improving maintainability.

Developers might be skeptical about adopting TypeScript because it can initially appear to complicate simple JavaScript code, introduce type or package version mismatch errors, and seem like an overkill, potentially slowing down development until they become accustomed to the TypeScript environment.

The main challenges include managing the balance between over-engineering and under-engineering, ensuring that code remains maintainable and adaptable to changes without becoming overly abstract and hard to understand. Proper naming and structuring of types and components are crucial to avoid these issues.

According to the speaker, TypeScript has helped reduce bugs significantly, with a study showing that 38% of bugs in the Airbnb codebase were preventable through its use. It also aids in better documentation and intelligent refactoring, enhancing developer productivity and code quality.

Atomic Design benefits front-end development by breaking interfaces into fundamental building blocks, making the design process more systematic and efficient. It allows developers to reuse components effectively, ensuring consistency and speeding up the development process.

A common mistake is over-engineering too early in the development process, which can make the codebase rigid and difficult to adapt or extend later. Developers should focus on maintaining a balance between abstraction and practicality to keep the codebase flexible and maintainable.

Yes, existing codebases can adopt Atomic Design and TypeScript. One practical approach is to incrementally integrate these concepts, possibly starting with the implementation of a storybook to visualize component hierarchies and interactions, aligning the team on the design and coding standards.

Nathalia Rus
Nathalia Rus
27 min
21 Sep, 2023

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Video Summary and Transcription
Leveraging TypeScript and Atomic Design can solve code structure conundrums and achieve readability, efficiency, and flexibility. TypeScript offers benefits like intelligent refactoring, improved on-boarding, and fewer bugs. Typescript makes you think differently and opens doors for what you can do. Real-world challenges and considerations can be exacerbated when using TypeScript with atomic design. Avoid over-engineering and code depth, and stay close to the product to maintain codebase alignment.

1. Introduction to Common Code Structure Conundrums

Short description:

Hello, welcome to my talk, Leveraging TypeScript and Atomic Design, a Pragmatic Approach. As an introduction, I'd like to go through common conundrums in code structure and then understanding TypeScript and Atomic Design fundamentals. The most important part is the real world challenges and considerations that you may not find online. And, of course, I'll show you some practical implementation examples.

Hello, welcome to my talk, Leveraging TypeScript and Atomic Design, a Pragmatic Approach. So, this is the talk structure so I can follow through.

As an introduction, I'd like to go through common conundrums in code structure and then understanding TypeScript and Atomic Design fundamentals. I'd like to go quickly on that.

I think the most important part, really, is the real world challenges and considerations that you may not find online. And, of course, I'll show you some practical implementation examples.

So, first, common conundrums in code structure. When I first started in tech after my boot camp, I was looking at good tips on how to structure your codes in the right way, and those three words were everywhere in theory. Readability, efficiency, flexibility. And it sounds good. But when you actually start coding and building products, you realize that they can quickly become contradictory in practice.

Contractability, number one, is efficiency versus readability. The more you optimize for efficiency, the more abstract your code gets and there's a line where readability isn't good. Now, everyone knows about that. However, how do you sense when the line gets crossed? That is harder.

Flexibility versus efficiency. The more efficient you are, the more your code ends up being super consistent, which is great. However, there's a line where it's not great because then if you want to make changes, then it's problematic because everything basically crumbles. Flexibility suffers. Again, that's something which may sound, yeah, okay, that's fair but how do you sense when the line gets crossed? That is harder.

And then everything becomes at odds with each other eventually at some point, because then your code is consistent because it is efficient, but then you have to add exceptions as you go because you need some room for flexibility, and exceptions are fine until they're way too numerous to be exceptions. And then everything suffers. Efficiency, readability, flexibility, everything. So again, when do you sense that the line gets crossed?

Now, I've been told, you know, if you plan ahead, it won't be a problem. That is only true if you expect that your product will never evolve, which is unlikely. And in my opinion, the best way actually to go ahead and code a product is to not plan, is to create a separate repo and you cut something on the fly, and this is how you get to experience the nuances beforehand, because then when you do plan, you don't plan with a cold head. You plan knowing exactly all of the subtleties, because you've gone through coding it separately and you got to understand where something can be a problem eventually. So that is way better in my opinion than just planning. Just hack around, spend a weekend coding something quickly and then plan and do it properly. So yeah, here's what happens.

2. Discovering Atomic Design and TypeScript

Short description:

Start of day zero, panic, what am I even doing? I came across Atomic Design with Airbnb and realized the power of building on the shoulders of giants. Similarly, my discovery of TypeScript through open-source libraries and Airbnb's migration to TypeScript confirmed its effectiveness. Leveraging TypeScript and Atomic Design together can solve code conundrums and achieve readability, efficiency, and flexibility.

Start of day zero, panic, what am I even doing? And this is what I did. I thought of a product that I admired and I actively found out how that company has achieved that. And that's how I came across Atomic Design with Airbnb. My mentor actually told me, you go build on the shoulders of the giants when you're basically a startup. And this is what I did. Took inspirations from all of these companies and all of them had this thing in common and it was Atomic Design. So yeah, that's how I came across it. And again, regarding TypeScript, I was actually using JavaScript all these years and that's how I came across it as well. I was thinking of a library that I really liked using and that I wanted to scale in the same way. And it was open source, so I checked its source code and it was TypeScript. So yeah, all the UI libraries I loved were using TypeScript. That's how I knew that there was something good there. And after conducting some more research, I saw that Airbnb as well was at the time migrating to TypeScript. And their postmortem analysis showed that 38% bugs in the Airbnb codebase were preventable with TypeScript. So yeah, that's how those two things came together. And I'm happy to share years later and after building a lot of functionalities that those two together are extremely powerful and can solve most of the code conundrums that we've seen just now and made REF achievable, which is basically readability, efficiency, flexibility, and finding the right lines and nuances in between them to have something which is really robust and something where you can also collaborate with other people.

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