Out-of-Order Streaming – The Future of Web Development

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As the pendulum of web development swings back towards the server, streaming has become increasingly popular. Specifically, out-of-order streaming.

Let's build our very own simplified version to explore how it works, what problems we are trying to solve, and what this future of web development looks like.

This talk has been presented at Web Engineering Summit 2026, check out the latest edition of this Tech Conference.

Julian Burr
Julian Burr
26 min
15 Jun, 2026

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Video Summary and Transcription
Exploring web rendering evolution, limitations of server-side rendering, shift towards client-side rendering with JavaScript injection, evolution towards single-page applications with dynamic HTML generation, transition to server-side rendering, optimizing server-side rendering through hydration, partial hydration for efficient dynamic component rendering, server-side component rendering with external API data fetching, enhancing server-side rendering with streaming for improved response time, exploring sequential rendering for order control, implementing loading states with suspense and out-of-order streaming, integrating out-of-order streaming for efficient content replacement, optimizing streaming and browser functionality for seamless transitions and richer loading experiences.

1. Web Rendering Evolution and Out-of-Order Streaming

Short description:

Exploring web rendering evolution, limitations of server-side rendering, and the role of out-of-order streaming in enhancing performance.

Let's talk about performance and more specifically about web performance. And whenever you talk about web performance, especially these days, the conversation usually very quickly drifts towards things like server-side rendering and maybe even streaming as a way to make your rendering as fast as possible and as efficient as possible. Now, in this talk, I want to explore what that landscape looks like of web rendering at the moment, how we got there, some of the limitations of traditional server-side rendering and streaming, and then specifically dive deeper into how out-of-order streaming solves some of those limitations so that hopefully by the end of it, not only do you get an idea of what out-of-order streaming is and how it works, underneath the hood, but maybe more importantly, you will hopefully get an idea of what problems it actually solves and what the core motivation behind this technology is.

Quick disclaimer before I get started. This is not going to be a talk where I'm going to tell you you have to use server-side rendering and out-of-order streaming and otherwise you're stupid and you're wrong. I just want to give some details on how it works and why it might be useful so that you can go away and still make a hopefully more informed decision for yourself based on your projects and your team and all the other requirements. Whatever the best solution is for you. With that out of the way, let's get started with why. What problems does out-of-order streaming actually solve? To understand that, we need to take a quick look at the history of web rendering and how we got to where we are today. We have to start at the very beginning, which I would call the good old days, with plain HTML and maybe some server-side language on top of that. I'm using PHP here, mainly because that's what I used when I started. It doesn't really matter. It could be any other server-side language. Fundamentally, they all do the same thing, which is generating that HTML on the fly. If we visualize that, we have a browser that makes a request to the server for a specific page. That server then generates HTML, returns that HTML, and the browser renders it.

And that's it. Much simpler times. Because that HTML is purely static, we don't have any dynamic elements just yet. The response time of the server really depends on what we're doing on the server. If we're just looking up static HTML files, that's really quick. The more we do on the server, say we connect to a database or we're fetching data from third-party APIs, the more we do, the slower the response time gets. And that's annoying on the initial load because we're just waiting for that HTML to come in for a long time. But it gets even more annoying as you navigate around the page because every time you click on a link, we have to do that whole full loop again. We go back to the server, the server generates the whole HTML for the new page, returns that, and then renders that. This is really frustrating for pages where we do more on the server. So we tried to solve that problem by introducing JavaScript or more. Specifically, this is kind of the jQuery era and the introduction of technologies like Ajax. So we're talking 2006-ish year. And the idea was with JavaScript, A, we can make our applications more interactive and dynamic.

2. Client-Side Rendering with JavaScript Injection

Short description:

Exploring the shift towards client-side rendering with JavaScript injection for enhanced user experience.

So now when we're requesting a page, we're still going back to the server, the server still returns static HTML. But now the server can also return a JavaScript file. And then the browser pauses and executes the JavaScript file. And that JavaScript might inject some event listeners for click handlers on buttons and things, or some local state and make your app more dynamic. Now, this is great for an overall user experience. But to solve that long wait time when you navigate around, the introduction of Ajax really helped. So Ajax allowed us to make network requests from the client even after the initial page load has already ended. Which means when we navigate to a new page, say we have a lot of static elements like a navigation and layout elements that are all the same on all the pages, we can be much more specific about what we're actually requesting from the server and only request like a subset of the HTML. What that means is that the server response time usually is much quicker, but it also means that all of this happens on the client. So we're in full control over any kind of loading states that we might want to show while the user is waiting for that content to come in, which massively improves the user experience on that navigation reads.

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