The voice will welcome you, it sounds female if I can say so, so I'll address it as a she right now, but it's a computer voice. But this computer voice, even though it gives you a so-called warm welcome, you still feel confused because this voice is not helpful at all, because it will start citing security information, which you assume is important, right? But when it gets to the point, or seemingly gets to the point, it either blacks out or uses Spanish or any language you don't understand, so you cannot understand those key information on your own security. And even if you would be able to understand this language, you cannot make any sense of it, right? Because it says something along the lines as please refrain from any fail because of area of banks. Obviously, all of this doesn't help you with the confusion, with the feeling of being lost, without any clue on what to do here, why you're here, how to get out. And this is a situation, a metaphor, where some people might find yourself in a weird And we'll get to the reason why later.
But the first and foremost reason why I use this metaphor, this room, is because this can be the same feeling if you use an inaccessible app while having a disability. So this is why I choose this depiction of the coinbuck confusing room to begin with. And as I already hinted at, maybe some of you recognize that it's not just a random room I was drawing and talking about. It's a certain start scenario, starting environment of a certain game, which I really like. This game is called Portal. It's by Valve. And it was published in 27, so it's almost 20 years old, I know I feel, but let's get not into that. So this is basically a puzzle platformer game series. There's two main installments and I guess lots of Steam Workshop stuff. And it's a series of puzzles inside of those games.
So the levels are in rooms called test chambers and every room contains a puzzle. And those puzzles need to be solved by teleporting either the player's characters, so yourself, or simple objects. And you put those teleport features in place by spawning portals, which are basically like entry and exit doors to these different places. And you try to transfer one object or yourself from this entry object portal to the exit portal. Yes. And while doing this, you are a first person player, so you have a first person view. And this computer voice, which welcomed you at the start, will keep challenging and haunting you. The AI is trying to start using that voice, it's called Gladys. And it's taunting you with a promise of receiving cake when all puzzles are completed. So yes, seemingly you'll get cake, right? And yes, we are in a weird room in this clinical room, in this science scenario portal. And I like to call this starting room like zero.
Comments