Graphics, as a Function of State / Graphic = fn(state)

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Applying the React principle of “UI is a function of state” to SVGs and Graphic Design. We will talk about using systems of componentization and state management to create and manage SVGs. Viewers will leave the session with a firm understanding of creative coding practices and a new viewpoint for building systems in JavaScript.

This talk has been presented at React Summit Remote Edition 2021, check out the latest edition of this React Conference.

FAQ

Anil Durman is a senior software engineer at the New York Times, where he focuses on helping readers understand the news through innovative formats and pages, such as live blogs and information-heavy hubs like the COVID Hub.

Anil Durman works as a senior software engineer at the New York Times. He is part of a team that develops new formats and pages to help people understand the news more effectively.

Anil Durman has been involved in projects like the live blog page and the COVID Hub at the New York Times, which are designed to provide updated information on live events and the pandemic respectively.

The talk 'Graphic as a Function of State' by Anil Durman discusses the integration of UI, functions, and state in React components to build dynamic and reactive graphic systems using SVGs and other web technologies.

In React, the UI can be rendered as a function of the state provided to it. As the state changes, the UI automatically re-renders to stay up-to-date, allowing developers to manage and display data dynamically and efficiently.

SVGs are important in modern web development for describing 2D graphics through an XML-based language. They are supported directly by JSX and are used to create scalable and interactive graphic elements in web applications.

Examples include the 'ColorBar' and 'Grid' components. 'ColorBar' changes color based on the props it receives, demonstrating dynamic updates, while 'Grid' arranges child components in a specified grid layout, showcasing complex component interactions.

Anil Durman's project 'Good Graphics' is focused on experimentation with graphic design using web technologies, particularly exploring how creativity and code can intersect to create innovative visual content.

Romello Goodman
Romello Goodman
15 min
14 May, 2021

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Video Summary and Transcription
Anil Durman, engineer at the New York Times, discusses the role of graphics in the context of state. He highlights the work done by his team in helping people understand the news through new formats and pages. The team is hiring for various tech roles. By night, Anil is a creative coder exploring the intersection of creativity and code, and his latest project, Good Graphics, focuses on UI as a function of state, React components, and SVGs. He demonstrates how components can be updated based on state, allowing for declarative graphics. Anil also showcases how nested circles and grids can be used to create complex systems in React, enabling dynamic and reactive graphic designs.

1. Introduction to Graphic as a Function of State

Short description:

Anil Durman, engineer at the New York Times, discusses the role of graphics in the context of state. He highlights the work done by his team in helping people understand the news through new formats and pages. The team is hiring for various tech roles.

My name's Anil Durman. I'm an engineer at the New York Times and this is my talk called Graphic as a Function of State. As I said, by day I'm a senior software engineer at the New York Times. At the Times, my team helps people understand the news with new formats and pages. So you may have seen our live blog page where it is a thread of posts, and reported updates on live events as they're developing, or even more information-heavy pages, like our COVID Hub, where people can update information on the pandemic. I work with a lot of great people who are doing work that is highly impactful and highly fulfilling. And as always, we are hiring and looking for not just developers, but designers, product managers, and just anyone who works in tech.

2. Exploring UI, React Components, and SVGs

Short description:

By night, I am a creative coder exploring the intersection of creativity and code. My latest project, Good Graphics, stems from my experiments. We'll cover UI as a function of state, React components, and SVGs. SVGs are more than design assets; they describe 2D graphics using XML-based language. JSX supports SVGs, and their markup resembles React components. We can build and add logic to SVGs, working with graphics in the same context as UIs.

By night, I am a creative coder. I love the web, and a lot of my work has to do with exploring how creativity and code intersect and interact with one another. My Twitter handle is MeloGood. You can see where I post a lot of experiments, especially observable notebooks. And my latest project is called Good Graphics, where I have been doing a lot of experimentation. And this talk kind of naturally arised out of some of my findings.

So, this quick overview of where we're headed. We're going to talk about the principle of UI, the functions, state, talk a little bit about SVGs, talk about them in the context of React components, and then talk about the graphics systems that you can build with them once you kind of have this understanding.

So, when we say UI, the function, state, it's a core React principle. You can render your entire site application as a function of the state that you give it. So, when you give it the first name, last name, it will render out the world. And as that input changes, your UI naturally re-renders and is always up to date with the state that it's giving. And it really just means that JXS allows us to declaratively write in mark-up, especially in the context of updates.

This is a very simple React component. It's called click-text. And really what it does is it assumes that you're going to give it a count and then as your back count updates, the text updates. So, when we have the prop of click equals one, it's just going to say click one time. As it has the prop of two, click two times, and so on and so forth. But really this illustrates that React allows us to really incorporate the state of the data that you were given and rendered on the screen without having to do too much extra.

Let's talk about SVGs. If you were like me before I started learning more about them, they're kind of just this design asset that my designer would give me and that I would just throw into a React component and just use but never really touch ever again. But it turns out they're a lot more than that. It's an XML-based language, they're describing 2D-based graphics which basically just means that there's a bunch of primitives that allow you to describe things like a circle or a rectangle on the screen. This need to be supported by JSX out of the box and the markup looks really similar to React components just with special props. So, in action this is an SVG. You see that we wrap the top level components SVG with a list for height, some details about how to draw lines with a stroke and a fill, and then you can see the circle component has a few props. The circle is x coordinate, the circle is y coordinate, and then r which is the answer radius. This is just the specification for how you would draw a circle using SVGs, and it kind of already follows and looks like a React component, so it lends itself very well to thinking in React. So we can start to build these SVGs out and kind of componentise them. We can add more logic to them and really start to work with graphics in the same context in a way that we already know how to work with our UIs.

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