Multithreaded Logging with Pino

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Almost every developer thinks that adding one more log line would not decrease the performance of their server... until logging becomes the biggest bottleneck for their systems! We created one of the fastest JSON loggers for Node.js: pino. One of our key decisions was to remove all "transport" to another process (or infrastructure): it reduced both CPU and memory consumption, removing any bottleneck from logging. However, this created friction and lowered the developer experience of using Pino and in-process transports is the most asked feature our user.

In the upcoming version 7, we will solve this problem and increase throughput at the same time: we are introducing pino.transport() to start a worker thread that you can use to transfer your logs safely to other destinations, without sacrificing neither performance nor the developer experience.

This talk has been presented at JSNation Live 2021, check out the latest edition of this JavaScript Conference.

FAQ

Pino is a fast logger for Node.js with a minimal feature set, focusing on performance and efficiency. It is designed to reduce the overhead of logging in applications and is part of a larger Node.js ecosystem.

Using Pino in Node.js involves creating a logger through a factory function and then using methods like info, warn, error, and debug to log messages. Pino also supports child logger functionality for more granular logging control.

Pino offers high performance with minimal IO overhead, supports structured logging in JSON format, and provides features like child loggers. Its design helps in reducing memory pressure and CPU usage during logging activities.

Pino improves performance by processing log data synchronously within the same macro tick, avoiding additional memory allocation and reducing the event loop blockage, thereby enhancing throughput and reducing latency.

Matteo Collina is a member of the technical steering committee, co-creator of Fastify and Pino, and a software architect who helps companies implement Node.js in production. He works for Nearform, a professional services company based in Ireland.

Matteo Collina
Matteo Collina
19 min
11 Jun, 2021

Comments

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  • Vinod  Niloshana
    Vinod Niloshana
    Institute of Software Engineering
    Insightful and well-explained—loved it!
  • Junior Usca
    Junior Usca
    globant
    <3 pino
Video Summary and Transcription
The video explains the benefits of using Pino, a high-performance logger for Node.js. Pino logging is designed to reduce overhead by processing data synchronously, which helps maintain application performance. It supports structured logging in JSON format, allowing developers to efficiently manage log data. The speaker discusses the use of Pino multiple transports, which enable logs to be sent to different destinations without blocking the main thread. This is achieved through a new function called Pino.Transport, which facilitates log processing in a worker thread. Pino logger is known for its speed and minimal feature set, making it a popular choice for developers seeking efficient logging solutions. Additionally, the video highlights Pino js, which offers features like child loggers for more granular control over logging activities. Pino log data can be sent to remote destinations or formatted as required, providing flexibility in log management. The use of worker threads and a ring buffer allows for asynchronous log processing, ensuring that the main application thread remains unblocked.
Available in Español: Registro Multihilo con Pino

1. Introduction to Pino Logging

Short description:

Today I'm going to talk about logging. I work for Nearform, a professional services company based in Ireland. I'm a member of the technical steering committee and co-creator of Fastify and Pino. Pino is one of the fastest loggers for Node.js with a minimal feature set. It has been downloaded 6 million times per month and we are working on version seven. Using Pino is simple with a factory function and it helps reduce the hover rate of logging inside your application.

Hi, everyone, I am Matteo Collina. Today I'm going to talk about one of my favorite topics, logging. Just a little bit of intro of me before we start. I'm Matteo Collina, at Matteo Collina on Twitter. I work for a company called Nearform. We are a professional services company based in Ireland. I'm also a member of the technical steering committee and I'm the co-creator of Fastify and these libraries we're talking today, Pino. I'm also a software architect, so I typically help companies run Node.js in production. I also write every week on a new my newsletter at nodeland.dev, please subscribe.

Anyway, as part of my, oh, this is actually important. Maybe I have a lot of downloads on NPM. I ended up maintaining a lot of things in the ecosystem because as my activity as a consultant, I tend to balance between client work and the need of the client with the maintaining Node.js as ecosystem, and that is a good synergy. So I end up implementing new libraries and new modules to solve problems that my clients have, and I bring those new things to my clients. As part of this initiative I built up various things like Fastify and Pino. Pino, what's Pino? Pino is one of the fastest logger for Node.js. It does a minimal feature set, so we'll talk a little bit about the minimal, and it is a great community. Pino's now been downloaded 6 million times per month, and we have four collaborators. Maybe three, but whatever, four collaborators. And it's version six, and we are working on version seven. This talk, it's about version seven. Hey, this is actually nice. So new things coming through.

How do you use Pino? Using Pino is very simple. You can just create your logger. Use just a factory function, so you just create your logger, and then you start doing info, warn, error, debug, those things that you like. We also have this child logger functionality that enables you to create a new child with a certain set of properties already pre-populated, and it's a newline delimited JSON logger, so it produces newline delimited JSON, so it's a JSON followed by a newline, and another JSON followed by a newline. Pretty interesting. It's fast, and you can use pnode to drastically reduce the hover rate of logging inside your application. You cannot really bring it to zero because it's still doing IO in the end, but it helps reducing it quite a lot. Know that logging should be fast.

2. The Speed and Performance of Pina Logging

Short description:

You should not have very expensive logging because if you have very expensive logging, then you will be inclined to log less and not more, and you need more observability most of the time. Pina's been around for a bit, so, hey, happy days. And most of what we say is still modern. The first bit that I want to cover about Pina is how come it is so fast. This diagram explains the event loop and how to achieve a very performant IEO in Node.js and authorized performance Node.js applications. When that lands in the JavaScript land, it means that, well, before doing that, the event loop called some C++. So in the side, the C++ code inside Node.js, then we kick off the JavaScript function, which is a function that gets executed, which in turn, might resolve a promise or schedule a next tick. And therefore, we have to process also the microtick queues. From the moment we move from the... We start calling inside C++ to the moment that we return, we let C++ return, the event loop is blocked. So there's no more event, no nothing. There's nothing happening IO-wise in the system. One of the... What happens if you have a slow IO operation? So let's imagine in the context of login that you're writing to a destination and you need to do some mangling and processing of your logs before moving them out. Now because of, you know, and you're writing all those logs and you have a slow, then therefore you have a slow IO operation and the amount of tasks, concurrent tasks increase. But if the concurrent task, asynchronous concurrent tasks increase, then it also increase the memory consumption of your application.

You should not have very expensive logging because if you have very expensive logging, then you will be inclined to log less and not more, and you need more observability most of the time.

There is this nice talk called the Cost of Logging that my partner in crime, David Marklamas, and myself have done at node-conf.eu 2016. It's a long time ago, you know? But Pina's been around for a bit, so, hey, happy days. And you can check it out because it was a really good... It's a really good talk. And most of what we say is still modern. There was a bunch of things that are different and we're going to change in v7 that we're going to talk about soon.

So, well, the first bit that I want to cover about Pina in how come it is so fast. How can it be fast? Well, I just want to give you a little bit of overall. And thank you, James. These slides are amazing. This diagram is probably one of the best ones we have ever done. This diagram explains the event loop and explains when we're doing IEO and how can we achieve and how to achieve a very performant IEO in Node.js and authorized performance Node.js applications.

So first and foremost, you have data that is coming on the event loop. So you have data, you have events coming in. So some IEO has finished or maybe an HTTP request has arrived. When that lands in the JavaScript land, it means that, well, before doing that, the event loop called some C++. So in the side, the C++ code inside Node.js, then we kick off the JavaScript function, which is a function that gets executed, which in turn, might resolve a promise or schedule a next tick. And therefore, we have to process also the microtick queues. After all of that is said and done, we go back into the event loop. From the moment we move from the... We start calling inside C++ to the moment that we return, we let C++ return, the event loop is blocked. So there's no more event, no nothing. There's nothing happening IO-wise in the system. This is not great. Well, or it is great in the sense that it's, you know, if I want to make it fast, if you make my code fast, the time I spend executing JavaScript needs to be as small as possible. So... One of the... What happens in, you know, if you have a slow IO operation? So let's imagine in the context of login that you're writing to a destination and you need to do some mangling and processing of your logs before moving them out. Now because of, you know, and you're writing all those logs and you have a slow, then therefore you have a slow IO operation and you, the amount of tasks, concurrent tasks increase, right? But if the concurrent task, asynchronous concurrent tasks increase, then it also increase the memory consumption of your application.

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