Doing the Least Amount of Work Possible: An Intro to Runtime Performance

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In this talk we’ll explore a variety of techniques one can employ to ensure that their apps are running at peak performance. With a couple of small tweaks, you can make perf a built-in.

This talk has been presented at React Summit Remote Edition 2021, check out the latest edition of this React Conference.

FAQ

Runtime performance refers to the ability of a website or application to remain interactive and responsive after it has loaded. It focuses on ensuring that users can continue to interact with the site smoothly, without experiencing lag or delays.

Load performance measures how quickly a website or application becomes usable after it is initially loaded, including metrics like time to interactive and first contentful paint. Runtime performance, on the other hand, focuses on maintaining interactivity and responsiveness after the initial load.

Blocking the main thread in JavaScript can lead to janky animations, input lag, and a poor user experience. The main thread is responsible for executing most of the code, and if it is blocked by computationally expensive tasks, the site or app will become unresponsive.

Common issues include computationally expensive tasks, large object cloning, animations, reflows, repaints, layout changes, parsing large buffers or JSON, and memory leaks. These issues can cause the site or app to become unresponsive or slow.

You can identify runtime performance issues through profiling tools like the Chrome performance tab, performance monitor, and user timings API. Indicators of performance issues include dropped frames, input delays, and in severe cases, browser crashes.

Strategies include using regular for loops instead of complex array operations, avoiding unnecessary object creation, using lookup tables for quick access, caching results, and using tools like Immer for efficient state updates. Additionally, optimizing animations and minimizing reflows and repaints can help improve performance.

Perceived performance is how fast a website or application feels to the user, which can be improved by reducing or eliminating animations that delay feedback. For example, turning off animations can make an app feel faster even if the actual performance hasn't changed.

Memory leaks can be debugged using tools like the Chrome memory tab. You can take heap snapshots and compare them to see what objects are accumulating over time. Identifying and removing unneeded listeners and caches can also help mitigate memory leaks.

Iteration, especially unnecessary iteration over large datasets, can be very expensive in terms of performance. Operations like `find` on large arrays can be optimized by using lookup tables or more efficient iteration techniques to reduce computational overhead.

Animations that cause reflows, repaints, or layout changes can degrade runtime performance by making the browser constantly recalculate and redraw the layout. Using CSS transforms for animations and avoiding animations tied to user interactivity can help maintain good performance.

Ken Wheeler
Ken Wheeler
35 min
14 May, 2021

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Video Summary and Transcription
This Talk on runtime performance covers various aspects such as understanding and fixing performance issues, optimizing performance and perceived performance, profiling runtime performance, analyzing performance and debugging memory leaks, and dealing with memory leaks. It also discusses the use of dev tools, CSS transforms, and layout in improving performance. The Q&A session addresses questions about libraries like Immutable.js, common trends in memory leaks, and the impact of animations on performance.

1. Introduction to Runtime Performance

Short description:

Hey, everybody. My name is Ken and I am here today to talk about runtime performance. Let's get started by asking what is runtime performance. When we're talking about performance, we often focus on load performance, like site speed, bundle sizes, and parsing JavaScript. Time to interactive is crucial for users to start using your app or site.

Hey, everybody. My name is Ken and I am here today to talk about runtime performance. This is my talk, doing the least amount of work possible, which, while not only a performance tenet is a personal value that I hold.

So, let's get started by asking what is runtime performance. And you don't hear as much of it comparatively to some of the other stuff, right? A lot of the time when we're talking about performance, when you hear from, you know, I guess what would be devrels or platform advocates, the performance that they're advocating for is your load performance, right? Like a lot of conversion and retention and things like that. That all boils down to how fast your site loads and, you know, your time to interactive and things like that. You have all these lighthouse metrics and that's what's largely optimized for, right? You know, you're seeing things tooling like lighthouse scores, core web vitals now built into create React app. Things like page weight, right? Everyone's concerned with bundle splitting and keeping your bundle sizes in control. And that also funnels into things like the time it takes to parse JavaScript, like if you have a lot of JavaScript you're serving up, right? First contentful paints, right? You have these benchmarks of how fast your site's coming in and most importantly, I think, is time to interactive, which is the time until someone can actually start using your app or your site. They're in the clear to get going.

2. Understanding Performance Issues and Fixes

Short description:

While this talk is not about load performance, it focuses on staying interactive and not blocking the main thread. Issues like computationally expensive tasks, animations, parsing, and memory leaks can adversely affect the user experience. Slow performance, dropped frames, and input delay are indicators of a problem. Fixing performance issues often requires detective work.

While that's super important metrics and it's very well documented, that's not what this talk is about. This is about staying interactive, right? Once you've loaded up, once you've covered your bases, depending on what your app or your site does, what you want to do at the end of the day is continue to be interactive after you've gotten them to that meaningful checkpoint, right? And the core piece of that is to not block your main thread.

In JavaScript, you have a main thread, and it's where a lot of the party goes on. And if you block it, you're going to see things like animations are going to jank out, you're going to be typing into inputs, and there's going to be lag. All things that adversely affect the UX of your site or app, and you don't want that. So the typical issues that you might see, things like computationally expensive tasks, if you have to operate on or clone a big bunch of objects or something like that, animations is where you'll see it. A lot of the time, you got to go and start typing or start trying to click something or do a hover to see it, but if you have an animation going on, you're going to see that almost immediately if it's done a certain way, so it's going to jank out. And it doesn't even have to be like, you know, 900,000 objects. You can have your whole site get janked out just by Reflow, Repaint, and Layout. I was looking at a site for a buddy the other day, and he didn't have any JavaScript, but the site was running slow. And it was the web animations API, it was just browser layout taking place. All right? You know, other things are parsing, right? If you're parsing large buffers or JSON, right, that takes time. That's a computationally expensive task. And my least favorite of all, which you probably have the least insight into and takes real detective work is memory leaks. They're devastating. But again, that's that becomes really apparent. Oftentimes not very quickly. You have to sit there for, you know, an hour, and now the thing slows down. And then you say, oh, boy, like, you know, you have like a CSS problem, you refresh, and you can say, I changed this, I changed that with a memory leak. You have to wait an hour just to reproduce it. It's rough.

So how do you know that you have a performance issue? So I mean, obviously, you write your profile, but a lot of the time, if it's actually an issue, you'll know. Like, you know, as far as you hear a lot of talk about premature optimization, things like that. If you have a performance issue, a lot of the time, it becomes pretty apparent. Your thing will be slow, you know, unless you get used to it being slow. But that's a whole other talk, right? Your best case scenario is you're going to see a lot of dropped frames and things like input delay, right? Those will be the main indicators that you're having a problem. Your worst case scenario is an aw snap, right? And then this is where it memed out, and you know, it's totally crashing your website. So those two points and anywhere in between, it's indicative that, you know, you should probably take a look at the code and think about optimizing it.

So how do you fix it? You've identified that there is a problem. You're not sure what it is, but how do you fix it? And I'll tell you right now that a lot of it is like detective work.

QnA

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