We Deserve a Better Streams API for the Web

This ad is not shown to multipass and full ticket holders
JS Nation
JSNation 2026
June 11 - 15, 2026
Amsterdam & Online
The main JavaScript conference of the year
Upcoming event
JSNation 2026
JSNation 2026
June 11 - 15, 2026. Amsterdam & Online
Learn more
Bookmark
Rate this content
Sentry
Promoted
Code breaks, fix it faster

Crashes, slowdowns, regressions in prod. Seer by Sentry unifies traces, replays, errors, profiles to find root causes fast.

While the Web streams API provides a uniform approach to streaming across all runtimes, it comes with steep performance costs and significant implementation complexity. We can, and should, do better.

This talk has been presented at Node Congress 2026, check out the latest edition of this JavaScript Conference.

FAQ

James Snell discussed stream APIs, specifically the challenges and potential improvements in optimizing and designing new streams APIs over existing Web Streams and Node streams.

James Snell proposes a new streams API to address the excessive complexity, performance issues, and boilerplate associated with existing Web Streams, aiming for a simpler, faster, and more efficient approach.

The current Web Streams API presents challenges such as excessive boilerplate, complex locking mechanisms, hidden buffering, memory thrashing, and promise overhead, which hinder optimization and performance.

The new streams API design improves performance by using language primitives like async iterables, eliminating unnecessary promise overhead, implementing explicit back pressure, and batching chunks to reduce memory and CPU usage.

Issues include memory leaks, unbounded buffer growth, exhaustion of connection pools, and inefficiencies in handling multiple readable streams, often due to ignored back pressure and complex state management.

Back pressure is a mechanism that controls the flow of data between producers and consumers in stream APIs to prevent memory overflow and ensure efficient data processing.

James Snell suggests using async iterables and creating streams using built-in language primitives, offering alternatives like strict back pressure policies and simpler function-based transforms.

The new API introduces efficient multi-consumer patterns like broadcast and share, where branches share the same underlying queue, reducing memory usage and avoiding multiple copies of data.

The new streams API design offers improvements like simpler mental models, consistent APIs, less overhead, better performance, and explicit back pressure, making it more efficient than Node streams in many cases.

Developers can find resources, examples, and benchmarks for James Snell's new streams API on GitHub at github.com/JASnell/new-streams.

James Snell
James Snell
30 min
26 Mar, 2026

Comments

Sign in or register to post your comment.
Video Summary and Transcription
James Snell discusses challenges in current stream APIs, proposes a new, faster, and simpler streams API while questioning the existing Web Streams model. Discussion includes the necessity for a new API due to excessive ceremony, confusing locking mechanisms, and complex specifications, especially in controller APIs. Challenges with controller API optimization, hidden buffering, and excessive memory usage are highlighted. The talk delves into the cost and complexity of promises in JavaScript, optimizing readable streams, and managing complexity in stream implementations. Optimizing stream processing in JavaScript, data chunk processing, back pressure policies, multi-consumer patterns, and efficient branch cursor management are explored. The new API aims at simplifying stream processing by eliminating unnecessary operations, reducing promise overhead, and focusing on iterators, transforms, and back pressure for efficiency and simplified design.

1. Challenges and Proposed Solution for Stream APIs

Short description:

James Snell discusses challenges in current stream APIs, proposes a new, faster, and simpler streams API while questioning the existing Web Streams model.

All right. Hello, Node Congress. This is James Snell. I am happy to be joining Node Congress again. It's one of my favorite remote conferences. We're going to be talking today about stream APIs, in particular, the fact that after implementing the Web Streams, readable stream, writable stream, transform stream, after implementing this in Node and a couple of times in Cloudflare workers and looking at all the various implementations of the specification that are out there, there are some challenges. There are some things about this design, the spec that really make it difficult to optimize and perform well. And we see these problems time and time again.

The Node implementation of readable stream, for instance, is an order of magnitude slower than Node streams. And many benchmarks that we see across multiple runtimes in various frameworks like Next and React and quite a few others, we consistently see readable streams performing significantly slower than alternatives like Node streams. And I got to a point here recently where I came to the realization that while Web Streams was fantastic for what it was, it really worked on trying to meet that goal of having a unified streaming model across all these runtimes in a way that is compatible with the Web and Node and back end and on the edge. It provides that common model. It was designed at a time where better options weren't necessarily available. And it's been going on for almost 10 years now that we've had this available.

What better options might there be? I really started to stop and take a look and just see how could a theoretical new streams API work and would it actually be a net improvement over the state of the art with Node streams and Web streams? And what might the ergonomics of that look like? How does it actually deal with improvements and deal with the complexity of streams in general? And so I came up with an experiment. And the experiment was can we design a new streams API and can it be simpler and faster, but still meet the needs of streaming data? And that's basically what I want to focus on. It's just presenting this basic idea. The idea is not to say, hey, let's go off and do it this way. The idea is really to start a conversation to really figure out if we can do this a better way and if so, what would that look like? So here we go.

2. Challenges of Existing Stream APIs

Short description:

Discussing the necessity for a new API due to excessive ceremony, confusing locking mechanisms, and complex specifications, especially in controller APIs.

All right, so why a new API? Motivation, upstream issues, there's just excessive ceremony. Too much boilerplate. Anybody that's created the streams with the underlying source, underlying sink, got a reader, had to deal with reader locks, these kinds of things. The read loop. It becomes very clear that there's just a lot of boilerplate repetitive code. So we'll get to that in a second.

Confusing locking, reader writer locks that are easy to leak. You can lock a stream, which means you get a reader for it or get a writer for it. You start using it. If you forget to release that lock, you know, a method release lock. If you forget to use it, then no one else can use that stream. And it's really easy to kind of just lose that or forget to unlock after which it just doesn't work anymore.

We have a complex specification, there's only 70 plus abstract operations, multiple overlapping state machines. Is the stream itself closed or error? Is the controller in there closed or error or closing? What state is the underlying queue in? What state is the reader in? There's so many different state machines that are at play and they are overlapping and interact with each other in fairly complex ways. Controller API confusion. So we have readable stream and writable stream, writer and reader. But they also have this internal API about controllers that have a completely different API than writers and readers. And these controllers have a completely different lifespan than the actual stream itself.

Check out more articles and videos

We constantly think of articles and videos that might spark Git people interest / skill us up or help building a stellar career

A Guide to React Rendering Behavior
React Advanced 2022React Advanced 2022
25 min
A Guide to React Rendering Behavior
Top Content
This transcription provides a brief guide to React rendering behavior. It explains the process of rendering, comparing new and old elements, and the importance of pure rendering without side effects. It also covers topics such as batching and double rendering, optimizing rendering and using context and Redux in React. Overall, it offers valuable insights for developers looking to understand and optimize React rendering.
Speeding Up Your React App With Less JavaScript
React Summit 2023React Summit 2023
32 min
Speeding Up Your React App With Less JavaScript
Top Content
Watch video: Speeding Up Your React App With Less JavaScript
Mishko, the creator of Angular and AngularJS, discusses the challenges of website performance and JavaScript hydration. He explains the differences between client-side and server-side rendering and introduces Quik as a solution for efficient component hydration. Mishko demonstrates examples of state management and intercommunication using Quik. He highlights the performance benefits of using Quik with React and emphasizes the importance of reducing JavaScript size for better performance. Finally, he mentions the use of QUIC in both MPA and SPA applications for improved startup performance.
React Concurrency, Explained
React Summit 2023React Summit 2023
23 min
React Concurrency, Explained
Top Content
Watch video: React Concurrency, Explained
React 18's concurrent rendering, specifically the useTransition hook, optimizes app performance by allowing non-urgent updates to be processed without freezing the UI. However, there are drawbacks such as longer processing time for non-urgent updates and increased CPU usage. The useTransition hook works similarly to throttling or bouncing, making it useful for addressing performance issues caused by multiple small components. Libraries like React Query may require the use of alternative APIs to handle urgent and non-urgent updates effectively.
How React Compiler Performs on Real Code
React Advanced 2024React Advanced 2024
31 min
How React Compiler Performs on Real Code
Top Content
I'm Nadia, a developer experienced in performance, re-renders, and React. The React team released the React compiler, which eliminates the need for memoization. The compiler optimizes code by automatically memoizing components, props, and hook dependencies. It shows promise in managing changing references and improving performance. Real app testing and synthetic examples have been used to evaluate its effectiveness. The impact on initial load performance is minimal, but further investigation is needed for interactions performance. The React query library simplifies data fetching and caching. The compiler has limitations and may not catch every re-render, especially with external libraries. Enabling the compiler can improve performance but manual memorization is still necessary for optimal results. There are risks of overreliance and messy code, but the compiler can be used file by file or folder by folder with thorough testing. Practice makes incredible cats. Thank you, Nadia!
Optimizing HTML5 Games: 10 Years of Learnings
JS GameDev Summit 2022JS GameDev Summit 2022
33 min
Optimizing HTML5 Games: 10 Years of Learnings
Top Content
Watch video: Optimizing HTML5 Games: 10 Years of Learnings
PlayCanvas is an open-source game engine used by game developers worldwide. Optimization is crucial for HTML5 games, focusing on load times and frame rate. Texture and mesh optimization can significantly reduce download sizes. GLTF and GLB formats offer smaller file sizes and faster parsing times. Compressing game resources and using efficient file formats can improve load times. Framerate optimization and resolution scaling are important for better performance. Managing draw calls and using batching techniques can optimize performance. Browser DevTools, such as Chrome and Firefox, are useful for debugging and profiling. Detecting device performance and optimizing based on specific devices can improve game performance. Apple is making progress with WebGPU implementation. HTML5 games can be shipped to the App Store using Cordova.
The Future of Performance Tooling
JSNation 2022JSNation 2022
21 min
The Future of Performance Tooling
Top Content
Today's Talk discusses the future of performance tooling, focusing on user-centric, actionable, and contextual approaches. The introduction highlights Adi Osmani's expertise in performance tools and his passion for DevTools features. The Talk explores the integration of user flows into DevTools and Lighthouse, enabling performance measurement and optimization. It also showcases the import/export feature for user flows and the collaboration potential with Lighthouse. The Talk further delves into the use of flows with other tools like web page test and Cypress, offering cross-browser testing capabilities. The actionable aspect emphasizes the importance of metrics like Interaction to Next Paint and Total Blocking Time, as well as the improvements in Lighthouse and performance debugging tools. Lastly, the Talk emphasizes the iterative nature of performance improvement and the user-centric, actionable, and contextual future of performance tooling.

Workshops on related topic

React Performance Debugging Masterclass
React Summit 2023React Summit 2023
170 min
React Performance Debugging Masterclass
Top Content
Featured Workshop
Ivan Akulov
Ivan Akulov
Ivan’s first attempts at performance debugging were chaotic. He would see a slow interaction, try a random optimization, see that it didn't help, and keep trying other optimizations until he found the right one (or gave up).
Back then, Ivan didn’t know how to use performance devtools well. He would do a recording in Chrome DevTools or React Profiler, poke around it, try clicking random things, and then close it in frustration a few minutes later. Now, Ivan knows exactly where and what to look for. And in this workshop, Ivan will teach you that too.
Here’s how this is going to work. We’ll take a slow app → debug it (using tools like Chrome DevTools, React Profiler, and why-did-you-render) → pinpoint the bottleneck → and then repeat, several times more. We won’t talk about the solutions (in 90% of the cases, it’s just the ol’ regular useMemo() or memo()). But we’ll talk about everything that comes before – and learn how to analyze any React performance problem, step by step.
(Note: This workshop is best suited for engineers who are already familiar with how useMemo() and memo() work – but want to get better at using the performance tools around React. Also, we’ll be covering interaction performance, not load speed, so you won’t hear a word about Lighthouse 🤐)
Next.js 13: Data Fetching Strategies
React Day Berlin 2022React Day Berlin 2022
53 min
Next.js 13: Data Fetching Strategies
Top Content
Workshop
Alice De Mauro
Alice De Mauro
- Introduction- Prerequisites for the workshop- Fetching strategies: fundamentals- Fetching strategies – hands-on: fetch API, cache (static VS dynamic), revalidate, suspense (parallel data fetching)- Test your build and serve it on Vercel- Future: Server components VS Client components- Workshop easter egg (unrelated to the topic, calling out accessibility)- Wrapping up
React Performance Debugging
React Advanced 2023React Advanced 2023
148 min
React Performance Debugging
Top Content
Workshop
Ivan Akulov
Ivan Akulov
Ivan’s first attempts at performance debugging were chaotic. He would see a slow interaction, try a random optimization, see that it didn't help, and keep trying other optimizations until he found the right one (or gave up).
Back then, Ivan didn’t know how to use performance devtools well. He would do a recording in Chrome DevTools or React Profiler, poke around it, try clicking random things, and then close it in frustration a few minutes later. Now, Ivan knows exactly where and what to look for. And in this workshop, Ivan will teach you that too.
Here’s how this is going to work. We’ll take a slow app → debug it (using tools like Chrome DevTools, React Profiler, and why-did-you-render) → pinpoint the bottleneck → and then repeat, several times more. We won’t talk about the solutions (in 90% of the cases, it’s just the ol’ regular useMemo() or memo()). But we’ll talk about everything that comes before – and learn how to analyze any React performance problem, step by step.
(Note: This workshop is best suited for engineers who are already familiar with how useMemo() and memo() work – but want to get better at using the performance tools around React. Also, we’ll be covering interaction performance, not load speed, so you won’t hear a word about Lighthouse 🤐)
Building WebApps That Light Up the Internet with QwikCity
JSNation 2023JSNation 2023
170 min
Building WebApps That Light Up the Internet with QwikCity
WorkshopFree
Miško Hevery
Miško Hevery
Building instant-on web applications at scale have been elusive. Real-world sites need tracking, analytics, and complex user interfaces and interactions. We always start with the best intentions but end up with a less-than-ideal site.
QwikCity is a new meta-framework that allows you to build large-scale applications with constant startup-up performance. We will look at how to build a QwikCity application and what makes it unique. The workshop will show you how to set up a QwikCitp project. How routing works with layout. The demo application will fetch data and present it to the user in an editable form. And finally, how one can use authentication. All of the basic parts for any large-scale applications.
Along the way, we will also look at what makes Qwik unique, and how resumability enables constant startup performance no matter the application complexity.
High-performance Next.js
React Summit 2022React Summit 2022
50 min
High-performance Next.js
Workshop
Michele Riva
Michele Riva
Next.js is a compelling framework that makes many tasks effortless by providing many out-of-the-box solutions. But as soon as our app needs to scale, it is essential to maintain high performance without compromising maintenance and server costs. In this workshop, we will see how to analyze Next.js performances, resources usage, how to scale it, and how to make the right decisions while writing the application architecture.
Maximize App Performance by Optimizing Web Fonts
Vue.js London 2023Vue.js London 2023
49 min
Maximize App Performance by Optimizing Web Fonts
WorkshopFree
Lazar Nikolov
Lazar Nikolov
You've just landed on a web page and you try to click a certain element, but just before you do, an ad loads on top of it and you end up clicking that thing instead.
That…that’s a layout shift. Everyone, developers and users alike, know that layout shifts are bad. And the later they happen, the more disruptive they are to users. In this workshop we're going to look into how web fonts cause layout shifts and explore a few strategies of loading web fonts without causing big layout shifts.
Table of Contents:What’s CLS and how it’s calculated?How fonts can cause CLS?Font loading strategies for minimizing CLSRecap and conclusion