React Three Fiber: Building Modern 3D Web Experiences with React

FAQ

React Three Fiber is a powerful wrapper for Three.js that simplifies the integration of 3D graphics into React applications, allowing developers to create visually stunning games.

WebSockets enable real-time communication, allowing for multiplayer functionality and seamless interaction between players and the server in React games.

The future of React game development includes support for complex real-time applications, data-oriented workflows, and advanced scheduling with React Three Fiber.

GitNation conferences offer valuable talks and insights into the capabilities of React in game development, helping developers explore new techniques and build innovative gaming experiences.

Learn more about the topic from these talks

Making Games in React
JSNation Live 2020JSNation Live 2020
30 min
Making Games in React
This Talk provides an introduction to game development in React using React 3.0 Fiber and three.js. It covers topics such as creating 3D objects, understanding meshes and lighting, adding interactivity and physics, controlling objects with mouse input, and creating enemies. The speaker emphasizes the ease and power of React 3.0 Fiber for game development and encourages experimentation and learning through examples and resources.
Scaling React-Three-Fiber Applications beyond the Hello World
React Summit 2023React Summit 2023
20 min
Scaling React-Three-Fiber Applications beyond the Hello World
Watch video: Scaling React-Three-Fiber Applications beyond the Hello World
WebGL has evolved from showcasing technology to being used in everyday applications like Google Maps and Figma. React and 3.js can be used together to build WebGL applications, allowing for reusable components and declarative development. Building complex 3D graphics applications requires efficient data structures, algorithms, and rendering techniques. The Flux CAD editor uses React, 3.js, and React ReFiber to handle complex engineering documents and optimize GPU utilization. Optimizing the render loop and GPU performance is crucial for improving WebGL application performance. Instance rendering can be used to optimize text rendering in WebGL applications, achieving efficient rendering of thousands of 3D characters.
Game Development with ReactJS, CSS, and React Three Fiber
JS GameDev Summit 2023JS GameDev Summit 2023
22 min
Game Development with ReactJS, CSS, and React Three Fiber
Jorge Rubiano, a Software Engineer from Colombia, shares puzzle, isometric, and board games developed using React.js and CSS. He demonstrates the use of WebGL and 3.js for creating 3D games on the web. ReactiveFiber, a renderer that combines React and 3.js, is showcased in movement-based and color-changing games. The Talk concludes with the development of a bowling game using ReactiveFiber and complex components.
Game Development with Threejs
JS GameDev Summit 2023JS GameDev Summit 2023
22 min
Game Development with Threejs
Hi there! I'm Anderson Mancini, a creative developer from Brazil. Let's dive into 3JS game development and how you can start your journey. React ThreeFiber offers a more organized and compact approach to building scenes using components. Explore exciting examples of what you can build with React ThreeFiber and 3JS. Learn the creative process of building a game using 3JS and recommended courses and learning resources. Performance tips for creating games with 3JS will be discussed in tomorrow's session.
Multiplayer Games with React Three Fiber and WebSockets
React Day Berlin 2023React Day Berlin 2023
28 min
Multiplayer Games with React Three Fiber and WebSockets
Watch video: Multiplayer Games with React Three Fiber and WebSockets
We're discussing making multiplayer games in React, focusing on accessibility and development phases. The game architecture involves a monorepo with a single server and WebSocket connections. React context is used for server communication and updating the React state. The game introduces 3D using React 3 Fiber and implements game mechanics like timers. The talk also mentions using generative AI tools for game design and testing with tools like Cypress. Different rendering techniques and the use of Socket.io's rooms feature in the WebSocket server are also discussed.
From Websites to Games: The Future of React Three Fiber
React Summit 2024React Summit 2024
25 min
From Websites to Games: The Future of React Three Fiber
This Talk explores the future of React 3 Fiber and its potential for building immersive 3D worlds and video games on the web. The challenges of building immersive 3D apps and the solutions provided by React 3 Fiber are discussed, including decoupling simulation state updates and enhancing scheduling with stable references. The concept of data-oriented programming and the use of ECS (Entity-Component-System) design pattern for composable data in React 3 Fiber are explored. The Talk concludes by emphasizing the future focus on enabling data-oriented workflows and the integration of a built-in scheduler in future versions of React 3 Fiber.
Embracing WebGPU and WebXR With Three.js
JSNation 2024JSNation 2024
27 min
Embracing WebGPU and WebXR With Three.js
Top Content
The 3JS project has evolved into a community-driven effort with numerous contributors over the past 14 years. It started with 3D engine work in Flash and transitioned to using SVGs for rendering in HTML5 before adopting WebGL. The project showcases various projects and frameworks, including a no-code tool powered by 3.js. The team is working on a new render using WebGPU and developing a new shader language called TSL. The hope is that WebGPU will eventually replace WebGL, offering better control and performance.