Video: Multiplayer Games with React Three Fiber and WebSockets

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The video explores the creation of a multiplayer game using React and WebSockets, focusing on the game development process. It highlights the use of React Three Fiber, which facilitates the integration of 3D graphics in web applications, making it a suitable choice for developers familiar with React. The game, React Battleship, uses a monorepo structure with Node.js and Fastify for the server side, and WebSockets for real-time communication. This setup ensures seamless interaction between players, with the server handling game logic and state. Mobile compatibility is emphasized, allowing players to engage without authentication. The video also touches on the use of Blender for 3D models and the importance of animation techniques, such as floating ships and cannonball firing, to enhance the user experience. React context is used for state management, syncing player actions across different screens. The speaker shares insights on using generative AI tools for design and mentions resources like Sketchfab and BlendSwap for acquiring 3D models. The talk also covers the challenges of latency and the importance of reliable message delivery in multiplayer games. The development phases are outlined, from initial design to final production, ensuring the game is both functional and appealing.

This talk has been presented at React Day Berlin 2023, check out the latest edition of this React Conference.

Maya Nedeljković Batić
Maya Nedeljković Batić
28 min
08 Dec, 2023

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