#react games
React Jam and Why React Is Awesome for Making Games
React Summit 2024
7 min
React Jam and Why React Is Awesome for Making Games
React Jam is an event that showcases the awesomeness of using React for game development, with options for DOM-based, 2D, and 3D games. React offers development tools and optimizations for game development, along with a supportive open-source community. Participating in React Jam and creating games with React can improve skills and provide opportunities to showcase programming abilities.
From Websites to Games: The Future of React Three Fiber
React Summit 2024
25 min
From Websites to Games: The Future of React Three Fiber
This Talk explores the future of React 3 Fiber and its potential for building immersive 3D worlds and video games on the web. The challenges of building immersive 3D apps and the solutions provided by React 3 Fiber are discussed, including decoupling simulation state updates and enhancing scheduling with stable references. The concept of data-oriented programming and the use of ECS (Entity-Component-System) design pattern for composable data in React 3 Fiber are explored. The Talk concludes by emphasizing the future focus on enabling data-oriented workflows and the integration of a built-in scheduler in future versions of React 3 Fiber.
Hacking JSX: Building in Minecraft with ReactWatch video: Hacking JSX: Building in Minecraft with React
Hacking JSX: Building in Minecraft with React
JSX can be used to create builds in Minecraft by writing pseudo-HTML code within JavaScript. It can be transpiled into a format that the browser can understand and is not limited to React. JSX allows for the creation of an intermediary representation that can be converted into commands for Minecraft. Existing tooling can be used with JSX, eliminating the need for custom parsers and enabling linting and IDE support. The source code for the project is available on GitHub.
Multiplayer Games with React Three Fiber and WebSocketsWatch video: Multiplayer Games with React Three Fiber and WebSockets
React Day Berlin 2023
28 min
Multiplayer Games with React Three Fiber and WebSockets
We're discussing making multiplayer games in React, focusing on accessibility and development phases. The game architecture involves a monorepo with a single server and WebSocket connections. React context is used for server communication and updating the React state. The game introduces 3D using React 3 Fiber and implements game mechanics like timers. The talk also mentions using generative AI tools for game design and testing with tools like Cypress. Different rendering techniques and the use of Socket.io's rooms feature in the WebSocket server are also discussed.
Game Development with ReactJS, CSS, and React Three Fiber
JS GameDev Summit 2023
22 min
Game Development with ReactJS, CSS, and React Three Fiber
Jorge Rubiano, a Software Engineer from Colombia, shares puzzle, isometric, and board games developed using React.js and CSS. He demonstrates the use of WebGL and 3.js for creating 3D games on the web. ReactiveFiber, a renderer that combines React and 3.js, is showcased in movement-based and color-changing games. The Talk concludes with the development of a bowling game using ReactiveFiber and complex components.
Run Games Within Your React Native Apps
React Day Berlin 2022
28 min
Run Games Within Your React Native Apps
Top ContentToday's Talk discusses integrating Unity into React Native apps for game development. Unity provides a wide range of capabilities and can be seamlessly integrated with React Native. The integration involves using the Unity View component and the Unity Message callback to enable communication between the two platforms. Native plugins are created to facilitate communication between Unity and React Native. The performance of Unity in React Native apps is comparable to regular React Native apps, and the decision to use Unity or React Native depends on the app's use case and need for advanced UI and gaming capabilities.
Marrying WASM/WebGL Games with React UI
React Summit 2022
22 min
Marrying WASM/WebGL Games with React UI
Jonny discusses marrying WebAssembly and WebGL games with React, emphasizing the importance of choosing the right tool for game development. He introduces the Godot game engine as a powerful choice for game development and highlights the limitations of Godot. Jonny demonstrates how to combine React with Godot and showcases the ability to dynamically switch between different games on the same website. He explains the process of exporting a Godot game to the web using WebAssembly. Jonny also discusses the communication between React and Godot games and highlights the benefits and future improvements of using this approach.