Bring the Magic of 3D to Your Vue Applications With TresJS

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Meet TresJS, a Vue custom renderer that enables you to craft immersive 3D experiences declaratively using ThreeJS components. In this lightning talk, we’ll demonstrate how Tres breaks down the barrier between developers and the 3D world using their favorite framework.

This talk has been presented at JSNation US 2024, check out the latest edition of this JavaScript Conference.

FAQ

Trace.js is a Vue custom renderer on top of 3ds, a core JavaScript library for rendering WebGL experiences. It allows you to build 3D scenes declaratively using Vue components and composables.

You can install Trace.js using your preferred package manager or try it out on the Vue JS playground. The library provides different flavors for integration.

The TraceCampos component acts as a context provider for 3D scenes in Trace.js, facilitating the integration and management of 3D content within a Vue application.

To create a 3D object, you add a perspective camera and define objects using components like TraceMesh. You can adjust properties such as geometry and material of objects to customize their appearance.

The new feature announced is the post-processing library for Trace.js, which simplifies adding effects like glow to 3D scenes, enhancing the visual experience.

Post-processing in Trace.js involves applying effects to rendered scenes after the initial rendering. It is similar to post-production in movies or video games, allowing for enhanced visual effects.

Yes, Trace.js supports animations, and its community contributes recipes on how to create animations and load models, as shared in their cookbook.

You can refer to the documentation, community cookbook, and YouTube playlist provided by Alvaro Sabu, which includes tutorials and guides on getting started with Trace.js.

Trace.js was presented by Alvaro Sabu, a developer experience engineer originally from Venezuela, now based in Barcelona, Spain. He creates content on Alvaro DevLabs.

Trace.js receives support from various sponsors, including companies that provide monetary support to contributors, enabling continued development and collaboration.

Alvaro Saburido
Alvaro Saburido
9 min
18 Nov, 2024

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Video Summary and Transcription
What if I told you that this scene or game is entirely done with Vue components? I'm presenting Trace.js, a library to bring 3D to Vue applications. In the setup syntax of Vue, we import the TraceCampos component and add it with a prop called window size. By adding a light to the scene, we can create our first 3D renderer. The post processing library for TresCS was launched, allowing developers to easily add effects like glow to their 3D scenes. TresCS allows you to build impressive scenes with minimal code. Let's quickly demo some galaxies using view components.

1. Introduction to Vue components in 3D

Short description:

What if I told you that this scene or game is entirely done with Vue components? I have another example. It's a sound created by one of our core team members, entirely done with Vue components and composables. That's what my talk is about.

So, what if I told you that... This is so cool. I never did a talk in an observatory. What if I told you that this scene right here or this game, because I can play with it, is entirely done with Vue components? So this is done decoratively, and I have another example. This is a sound where it comes from. It's done by one of our core team members. He created this synth wave kind of thing. It's also done entirely with Vue components and composables. So that's what my talk is about. And I'm going to mute so you don't have the sound all the time. Okay?

2. Introducing Trace.js for 3D in Vue

Short description:

I'm presenting Trace.js, a library to bring 3D to Vue applications. Trace.js is a custom renderer that allows you to build scenes declaratively using Vue components and composables. You can install it with your packet manager of choice or play with it on our Vue JS playground.

Yeah. So, hi, everyone. I'm going to present today... My library is called Trace.js. And the idea is to bring the magic of 3D to your Vue applications.

My name is Alvaro Sabu. I'm a DevRel engineer... Or, well... I had to update this. I'm a developer experience engineer in the starter block. I'm from Barcelona, Spain. But originally from Venezuela. Creating content on Alvaro DevLabs. And also my portfolio that I never finish is around there. And my Twitter and socials. So you're welcome to say hi anytime.

So what is Trace.js? Trace.js is a Vue custom renderer on top of 3ds, which is the core library in JavaScript to render WebGL experiences. So you can use it to build a scene declaratively, like you would do with a UI, to create different things like Vue components and composables. Trace is a Spanish word for 3ds. And it's pronounced Tress. And in reference of the library. So how do you get started with it? We have several flavors. But you can install it with your packet manager of choice. Or you can always play with it on our Vue JS playground. So you can go here and directly code. And you will see the output here. I'm gonna share it later on my socials. Okay?

So... Let's create our first 3ds scene. So this is like the setup syntax of Vue with a script and a template.

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