The Performance Impact of Generated JavaScript

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When was the last time you peeked inside the dist folder to inspect the JavaScript generated by your framework or bundler?


The reality of modern JavaScript development with it's reliance of bundlers, frameworks and compilers is that the JavaScript you write is not the same as the JavaScript that runs on your browser. Tools like TypeScript and compilers like Babel allow you to support a variety of older browsers, environments, and runtimes while writing modern, maintainable code, but it can be hard to tell what is going on in that final bundle. It's crucial to understand and optimize the generated JavaScript produced during your build process so that you maximize performance.


Join Abhijeet Prasad, maintainer of Sentry's open source error and performance monitoring JavaScript SDKs as he walks through the performance and bundle size implications of generated JavaScript and techniques you can use to optimize it. He'll walk through transpilation nuances, tree-shaking, minification, and loading strategies so you can understand how to deliver better experiences for your users.

This talk has been presented at JSNation US 2024, check out the latest edition of this JavaScript Conference.

FAQ

Generated JavaScript is the output from a build process that transforms source code into a version that runs in the browser. It's important to consider because it impacts bundle size and performance.

Minification reduces JavaScript file size by removing unnecessary characters and shortening variable names, which can decrease load times and improve performance.

Down-compilation converts source code to a more backwards-compatible version. This can increase bundle size, especially when targeting older browsers, due to necessary polyfills and code transformations.

TypeScript enums are considered expensive because they generate additional code for reverse lookups, which increases bundle size and cannot be easily minified.

Compression, using methods like gzip or Brotli, reduces the size of JavaScript files sent over the network, resulting in faster load times for users.

Tools like CodeCub bundle size, size limit action, and bundle analyzers for Webpack and Rollup help track and analyze JavaScript bundle size.

Developers often express concerns about the large bundle size of Sentry's JavaScript SDK, particularly the front-end browser version.

Managing JavaScript bundle size is important because it directly affects page load speed and user experience. Smaller bundles lead to faster loading times and a more responsive user interface.

Strategies to reduce JavaScript bundle size include using smaller libraries (e.g., Preact instead of React), lazy loading JavaScript, and switching from client-side to server-side rendering.

Abhijeet Prasad
Abhijeet Prasad
17 min
21 Nov, 2024

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Video Summary and Transcription
Today's Talk discussed the performance impact of generated JavaScript and the importance of bundle size in relation to page load speed and user experience. The use of a build process, minification, and avoiding unnecessary polyfills were highlighted as strategies to reduce bundle size. API design considerations, such as avoiding deeply nested object lookups and using functions and objects instead of classes, were discussed in relation to minification. The concepts of down-compilation and transpilation were explained, with a focus on the challenges and benefits they present. The Talk also emphasized the need to avoid using TypeScript enums and instead use string constants, as well as the importance of compressing code and tracking bundle size changes. Bundle analyzers were recommended for visualizing bundle contents and component connections.

1. Performance Impact of JavaScript

Short description:

Today, we're going to be talking about the performance impact of generated JavaScript. The JavaScript SDK provided by Sentry is often considered too big, leading to concerns about bundle size. Bundle size directly affects page load speed and user experience. To reduce bundle size, developers analyze the code they write and use, considering smaller alternate libraries, lazy loading, or removing JavaScript altogether.

♪ Hey, everybody. Welcome. Today, we're going to be talking about the performance impact of generated JavaScript. My name is Abhijit. I currently work at Sentry, maintaining our open-source MIT-licensed JavaScript SDKs. And so, these are some of the most used SDKs in the world, and we have a little bit of experience of how people are building apps and using JavaScript.

One of the biggest things that people come to us all the time is that the JavaScript SDK that we give them, especially our front-end browser one, is just way too big. And what I mean by big is by bundle size. It's so large that they're hesitant in loading it in their app. So, now, this is actually a really valid concern and something that we're looking to fix all the time, but it's important to think, okay, why do people keep coming to us about this? This is actually because bundle size is pretty important.

So, it has a direct correlation with how fast it takes to load a page. And so, therefore, it's directly also correlated with your user experience. So, you want to have websites that have fewer loading spinners, that load faster, that feel snappier. All of that directly affects how a user perceives and uses your site. And so, managing your bundle size, having less JavaScript loaded is really important. Now, we know that, okay, this is something that people want to reduce. So, how do people typically reduce their bundle size? Well, so, usually, you take a look at the code you write and use. This means that you're analyzing whatever you're adding to your app and you're determining if it's important or not.

2. Generated JavaScript and Minification

Short description:

In modern JavaScript apps, the user runs generated JavaScript. You need to understand the generated JavaScript to improve your bundle size. Using a build process is useful for tree shaking, transpiling, and injecting logic at build time. Minification makes JavaScript assets smaller by removing unnecessary tokens and shortening names.

So, typically, this will be like using smaller alternate libraries. For example, switching from React to Preact, lazy loading your JavaScript so that you're only loading exactly what you need. And whenever you happen to use a component or some other logic, you lazy load it. Or you remove JavaScript altogether and you try to eliminate the usage of it from your app. The most common scenario for this is, for example, moving from client-side rendering your application to server-side rendering it. But an important theme here is that these are all strategies for the code you write. But the code you write is not actually the code that runs on the browser, is it?

In modern JavaScript apps, this is completely different. In modern JavaScript apps, the user runs generated JavaScript. This means you need to look at and understand the generated JavaScript to improve your bundle size, not just the JavaScript that you wrote. Now, what do I mean by generated JavaScript? I brought it up a couple of times now as we've talked together. I mean via a build process. We've talked together. I mean via a build process. For most modern JavaScript stacks, whether you're client-side rendered or server-side rendered with a framework like Next.js, Nuxt or SvelteKit, you take some input JavaScript and TypeScript, pass it into a bundler like Veet, Webpack, Rollup, and you get some JavaScript at the end. Using a build process is really useful. You can tree shake out unused JavaScript, transpile from TypeScript to JavaScript, support older browsers via injecting polyfills or down compiling out and down compiling older browser APIs, and you can inject logic at build time, which is super useful for statically built sites. Everybody pretty much uses a build process at this point. You're probably using Veet or Webpack or one of those things under the hood now. So with that in mind, everyone's using a build process. You can go no build, but everybody running huge, big apps are running build processes. And so there's a lot of improvement that we can take with how builds generate JavaScript. Here we have five main areas of improvement. Minification, down compilation, transpilation, compression, and tree shaking. We're going to be skipping tree shaking this time, but I'll touch upon it briefly at the end. So first is minification, which is a process of making your JavaScript assets as small as possible, typically by removing unnecessary tokens and shortening variable or function names. So you can see here is an example. On the left, we go from a JavaScript function that has an object inside of it, and we minified it down, removing comments, white space, shortening names whenever possible. The tricky thing with minification and where the optimization part comes in is that not everything can be minified or shortened. You cannot minify reserved keywords like typeof, function, return. You can't minify object keys because they're needed to do lookups on our object.

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