JavaScript Isn’t Slow – It’s Just Scheduled Wrong

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In this session, we’ll explore why JavaScript’s single-threaded model causes UI lag, why setTimeout() and requestIdleCallback() fail at task prioritization, and how scheduler.postTask() finally gives developers fine-grained control over execution.

Through real-world examples, performance analysis, and a live demo, we’ll show how prioritized scheduling can eliminate UI freezes, improve responsiveness, and make JavaScript execution truly user-centric. If you care about JavaScript performance, this is the talk you don’t want to miss! 🚀

This talk has been presented at JSNation 2025, check out the latest edition of this JavaScript Conference.

FAQ

The main topic of Srilakna's talk is that JavaScript isn't inherently slow, but rather its scheduling model is inflexible.

JavaScript appears to be slow because of its inflexible scheduling model that doesn't prioritize tasks effectively, leading to potential UI freezes and lag.

JavaScript's scheduling and task prioritization are problematic because the single-threaded, cooperative scheduling model can block important tasks like user interactions if a heavy computation is running.

The scheduler API mentioned by Srilakna is the 'postTask' API, which allows developers to queue tasks with specific priorities to improve performance and responsiveness.

The 'postTask' API allows tasks to be inserted into a global task queue with specific priority levels, such as user-blocking, user-visible, and background, influencing how and when they're executed.

The 'postTask' API has three priority levels: user-blocking (highest priority), user-visible (medium priority), and background (lowest priority).

SetTimeout cannot prioritize or interrupt tasks, and requestIdleCallback only runs tasks when the thread is idle, which may never happen if the user continuously interacts with the browser.

The benefit of using the 'postTask' API is that it provides explicit control over task priority, ensuring important tasks run promptly and preventing UI freezes and lags.

Srilakna is a JavaScript engineer who specializes in improving JavaScript performance and task scheduling.

The 'postTask' API is currently available in Chromium-based browsers, with polyfills available for others. Safari and Firefox are also tracking its implementation.

Sulagna Ghosh
Sulagna Ghosh
14 min
16 Jun, 2025

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Video Summary and Transcription
Srilakna discusses JavaScript performance, highlighting scheduling challenges and the limitations of existing models. The introduction of the Post Task Scheduler API addresses these issues, offering promise-based scheduling for specific priorities. The internal workings and implementation of the API are explained, emphasizing task prioritization to ensure smooth UI performance. The API enables developers to control task priorities effectively, preventing UI freeze and lag.

1. Analyzing JavaScript Performance

Short description:

Srilakna, a JavaScript engineer, discusses how JavaScript isn't slow but scheduled wrong. He presents a demo to showcase responsiveness issues and explores performance troubleshooting techniques.

Hey, everyone. I'm Srilakna. I'm a JavaScript engineer. And today I'm going to talk about a very interesting topic, JavaScript isn't slow, it's just scheduled wrong. I know the title is a bit dramatic, but soon we will find out why I've said that.

So I have prepared a small demo to introduce myself. So let me go at the demo part. I'm very excited for that. So here's my demo. On clicking on one or no more, you will see a short introduction of myself. And this test responsiveness and counter is for the later demo purpose.

So let me click on the button. Wait, what happened? The counter froze for a moment, right? OK, let me do it again. One or no more. Test responsiveness button is not clickable for a moment. What is happening? I was not prepared for that. OK, let me calm myself down and try to fix this. I can do this. So I will start with checking at the console tab if there is any error or not. So let me do that at first. Console and I'm refreshing. One or no more. Test responsiveness. No, there is no error in the console. So I don't have any network call. So I'm skipping the network tab too. This is something related to lag. So I think performance tab can help us. So let me go at the performance tab and. Again, start recording.

2. JavaScript Scheduling Challenges

Short description:

Exploring issues with JavaScript scheduling, heavy computation blocking the main thread, user click priority, and task prioritization in performance visualization.

Test responsiveness. OK, stop. OK, we can see a very long yellow mountain. I know what is this for? Actually, I have a synchronous heavy computation, but actually used chunking for that so that it doesn't block the main thread. But this doesn't work, actually, somehow. These are the compute chunk method. And I can see this is, I think, the button click for test responsiveness. Let me check. So. Yes, function call. Yes, this is the test responsiveness button click. And I was actually expecting this button to be registered somewhere in between the compute chunk, in between two compute chunks. But this is not actually happened.

Entire block of JavaScript, heavy JavaScript was executed completely. Then this registered and the set interval for the counter is getting registered. And I know, I think I know why is this happening. OK, so before I explain this to you people, let me quickly summarize what is happening in here. So heavy computation block the entire main thread, though I have used chunking to prevent that from happening. And second is a user click, which should have the highest priority. That is not getting properly registered. That is registered after the entire heavy execution is done. And from this performance visualization, we can clearly see one thing that something is wrong with JavaScript scheduling and task prioritization.

Before we move far with this debugging, we should remember two important things about JavaScript that JavaScript is single threaded, means JavaScript uses one thread, single thread to perform tasks, logic, UI of desk and JavaScript uses cooperative scheduling. Means if JavaScript is currently executing something and I go to JavaScript telling like, please execute my task, JavaScript will tell me let me finish my task first, then I will schedule or execute yours. This is actually the basic concept of cooperative scheduling. And when we are talking about cooperative scheduling, let us quickly check how the priority model that JavaScript uses behind. So at the very first is do not yield. This is reserved for the synchronous codes that this runs fully to completion has the highest priority. Next is the next highest priority has micro tasks.

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