Also, an education system. We use it with different educations, it could be like a cinema where you interact with all this stuff with your hands. Look at this guy, he has devices in his arms and he can do something with this tool. So, there are quite a lot of different videos with this education, and it's like a game to educate.
Okay, AR, augmented reality. What is it? What's the difference? The main difference is that in AR you actually see the real world. So, you use another glasses that are transparent, and you can also use your phone, but you look at your phone with a camera and you see some special objects from a digital world through your phone or through these glasses. So, with AR we see the real world, we can move in our real world, we can rotate in this world, and we can see some additional objects of virtual world. We can interact with these objects of virtual world, so virtual objects, and also we can get data from some objects from the real world, so from table, I don't know, couch, et cetera, what you want. And example of AR is also in education you can see different objects as close as you never can see them in real life. For example, you can look at this Mexican thing, a very ancient thing, and check very closely. You can see Jacondo in AR very close. So it could be you can use it in education, also in business. For example, I'm a visual person, I like to see everything, what I want to eat, I like menu with pictures, but you can also use it like menu with AR objects. It could be really more visual, more understandable way to show. It can have some special application where you can put into even to have sometimes different size of objects because you want to build something and to understand how big size you need, you can check it with this application.
And so why XR reality? Because VR, AR doesn't matter, just XR, some reality. And that's why we use X. And first you need to know that it's already standard, there is some specification about the devices which support this technology. And also we have very good support in different browsers. Yes, it works with plugs, but actually 71% of all browsers are quite good. Only Safari and iPhone don't support WebXR. Some special tools, usually we use for testing Android and for emulation in browser we can use this plugin, which I mentioned before. For iPhone development, you can use 8 wall servers and build with it already now for iPhone some applications. And there is an application WebXR Viewer as well. Good news is that when you need to do something with WebXR technology, you also need to know WebGL. We already knew something about WebGL. You can check on my website, my presentation about WebGL and 3GS Framework. So some basic things about 3D and WebGL. The main thing in this theme is that there is a scene that is like a container.
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