#VR and AR

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Virtual Reality (VR) and Augmented Reality (AR) are two forms of computer-generated simulations that allow users to interact with a virtual environment. VR is an immersive experience where the user is completely surrounded by a 3D world, while AR overlays digital elements onto the real world. In terms of JavaScript, developers can create interactive experiences for both VR and AR using web technologies such as HTML, CSS, and JavaScript.
Building Fun Experiments with WebXR & Babylon.js
JS GameDev Summit 2022JS GameDev Summit 2022
33 min
Building Fun Experiments with WebXR & Babylon.js
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This Talk explores the use of Babylon.js and WebXR to create immersive VR and AR experiences on the web. It showcases various demos, including transforming a 2D game into a 3D and VR experience, VR music composition, AR demos, and exploring a virtual museum. The speaker emphasizes the potential of web development in the metaverse and mentions the use of WebXR in Microsoft products. The limitations of WebXR on Safari iOS are discussed, along with the simplicity and features of Babylon.js. Contact information is provided for further inquiries.
Exploring AR Try-On with React Native
React Summit 2022React Summit 2022
20 min
Exploring AR Try-On with React Native
This Talk discusses exploring AR Tryon with React Native, implementing AR try-on experiences in e-commerce apps, and considerations for AR development. It also covers the integration of AR platforms like ARKit and ARCore with React Native using the Duvero bridge. The Talk highlights the use of off-the-shelf solutions like Wanna's SDK for virtual try-on and Snap's AR technology and shopping extension. The importance of creating 3D models for AR Try-On and the challenges of writing native code for AR development are also mentioned.
Gaming the System: How Video Games Can Help us Create More Effective Virtual Teams
DevOps.js Conf 2022DevOps.js Conf 2022
7 min
Gaming the System: How Video Games Can Help us Create More Effective Virtual Teams
Today's Talk explores the lessons that video games can teach us about building virtual teams. The impact of communication on software development is discussed, highlighting the importance of understanding software for successful deployment. The concept of collective intelligence is introduced, emphasizing the role of social perceptiveness, cognitive diversity, and equal distribution of communication. The Talk also emphasizes the need to optimize team performance with key metrics and suggests keeping teams small and cross-functional to enable easy communication and lower cognitive loads.
Virtual Reality with React
React Summit Remote Edition 2020React Summit Remote Edition 2020
8 min
Virtual Reality with React
The Talk provides an introduction to React 360, a JavaScript framework created by Facebook for building 3D and VR user interfaces on top of React. It simplifies the creation of complex UI and leverages the familiar concepts and tools of React and React Native. The folder structure includes a static assets folder for media files, a client.js file for creating locations and surfaces, and an index file as the main file. The code structure is similar to React Native and React, using Flexbox for styling. The application can be run on a web browser or any VR device, and includes features like slides, video layer, and customizable background image.
Create Collaborative VR Environment in the Browser with React and GraphQL
React Summit 2020React Summit 2020
26 min
Create Collaborative VR Environment in the Browser with React and GraphQL
This Talk explores creating VR experiences with A-Frame and React 360, using coordinate systems and rendering different surfaces. It also discusses bringing data into VR with GraphQL and architecting collaborative systems with Hasura. The Talk demonstrates how to add VR and A-Frame to React 360, and concludes with a focus on rendering and wrapping components. Overall, the Talk encourages exploration and experimentation in VR and AR development.
Let's Expand the Reality!
JSNation Live 2021JSNation Live 2021
12 min
Let's Expand the Reality!
I work as a front-end developer with experience in 3D tasks using WebGL and 3DS framework. Let's explore virtual reality and WebXR, which allows full immersion in a digital environment. In VR, we can explore virtual worlds, move and rotate within them, interact with objects, and even use VR for education. AR, augmented reality, is different from VR as it allows you to see the real world while also overlaying virtual objects. XR reality encompasses both VR and AR, and it's already a standard with good browser support.