Wait, React Is Multi-Threaded?

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We already know, ""if some task takes time, promisify it!"". But some tasks can be computation heavy and can take time to complete, so making them async is of no use since those have to be anyway get picked. Solution? Simple, multithreading! Yeah I know that React and in turn javascript is single-threaded but what if I told you that our life was a lie ever since? Enter web workers! Key takeaways of the talk: 1. An example of a simple product search showing why async js or concurrent mode cannot work. 2. Demystifying web workers. 3. How they make this magic happen under the hood? 4. The Question of life - Aren't they same as concurrent mode? 5. Comparing the same Product list app using web workers, diving deep into the performance. 6. How one can easily misuse web workers and how to avoid it.

This talk has been presented at React Day Berlin 2022, check out the latest edition of this React Conference.

FAQ

Nikhil discussed performance design systems at scale, multi-threading capabilities in React, and how these can improve user experience and application responsiveness.

A good user experience enhances product usage, reduces user frustration by providing seamless interaction with the application, and is crucial for business success as it retains users and prevents them from leaving due to poor performance.

The main focus of Nikhil's talk was on whether React can be multi-threaded and how multi-threading can be utilized to improve application responsiveness and overall user experience.

Web workers allow tasks to be handled in parallel using separate threads, keeping the main thread unblocked. This parallel processing prevents the application from becoming unresponsive, thus enhancing user experience by allowing continuous interaction even during heavy computations.

Concurrent mode in React breaks down tasks into manageable chunks that allow React to pause and resume rendering as needed, which enhances responsiveness. Web workers, on the other hand, handle tasks in separate threads entirely, allowing for true parallel processing without affecting the main thread.

Implementing web workers involves managing complex communication between threads using message passing, handling coordination among multiple workers, and ensuring efficient resource management, which can add to the development overhead and complexity.

Web workers are particularly useful for CPU-intensive tasks such as image processing, large data computations, and handling complex algorithms like virtual DOM diffing in React, without blocking the user interface.

Nikhil Sharma
Nikhil Sharma
22 min
05 Dec, 2022

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Video Summary and Transcription

This Talk explores the use of web workers in React to improve user experience and performance. It discusses the limitations of JavaScript rendering and how web workers can offload tasks to separate threads. The Talk also highlights the benefits of using concurrent mode in React and introduces the UseWebWorkerHook library for simplifying the creation of web workers. It emphasizes the considerations when using web workers and concludes with a mention of Postman's hiring and new feature release.
Available in Español: Espera, ¿React es Multi-Hilo?

1. Introduction and Background

Short description:

I'm Nikhil, an engineer at Postman, specializing in design systems and performance at scale. Let's connect on Twitter and GitHub.

Hey, everyone. Thanks for the amazing introduction. Super glad and pumped at the same time to be here virtually at React Berlin and be able to share my thoughts with all of you. As you might have got the introduction again, I'm Nikhil, and I work as an engineer at Postman. I mostly handle stuff around design systems, Postman on the web, and Postman's desktop platform. So if you want to talk to me about performance design systems at scale in general, I love to talk about those, by the way. So come say hi. I would love to connect on Twitter, on GitHub. I think you would be able to see the relevant tags, how you can connect with me. So we'd love to have a chat.

2. React Multi-Threading and User Experience

Short description:

In this session, I'll be answering the question of whether React can be multi-threaded and how it can improve user experience. Slow loading and non-responsive applications can lead to users leaving. Let's understand the problem through a demo and analyze the root cause of the issue, which involves the event loop and long-running tasks.

Okay. So before diving into the presentation, I would like to just give a brief overview of what I'm going to talk about here. So in this session, I'll be trying to answer like a very simple question, which is, can React be multi-threaded or can it not? So does it have those multi-threading capabilities and if it does, how it can help us with improving Okay. I'm going to start with the talk with one of the very noble statements, which is user experience is important, right? So what good user experience actually means is it is very delightful for users to actually use different parts of their applications, like different features with a very seamless experience. They don't have to hunt for like how to do something. They don't have to wait for stuff, stuff like that. Right? So user experience is always beneficial for your product and for generating business for it, right? Because users are always happy if your product is all seamless.

And to also talk about it in the in the extension to it, right, there was a survey that was conducted and it showed various reasons of why users leave, like they quit using an application. So if you see in these various reasons, one of the top reasons that was, was slow loading, which is like 88% users actually felt like they don't want to use your product if it is loading very slow, but we don't want to talk about it in our session. What do you want to focus more on in this is this yellow circle that you see that is 73% users not using an application or leaving that because of it being non-responsive or being a lot more janky. And we know that user experience is always beneficial to your users, as I mentioned, right? So you know, in this case, if you fall into any of these categories and user experience is not that good, right, your users might be like doing rage quits or like they might not want to use that application itself. So you don't want to use those to have such an experience, right? You always want them to be happy. And this is what like you want to talk about in our talk.

So let's try to understand the problem real quick and show you what exactly is a type of problem that I'm talking about. So if I go to the demo, you'll see this very nice small application, which shows you a nice spinner of React that is spinning in just to just to like show you when like give a glimpse of like when our application becomes unresponsive. So there's this large list of items that I have, and it's nothing fancy in it. There's just some items, I want to sort them. And I've initially like kept the logic of sorting to be like super slow, which is like bubble sort in this case, and which is intended to show you the experience of like a bad and janky UX, of doing like a task which is very big. So if I click on this button, that is the old way of doing it, I'm going to perform a sorting on this very large list of items. And since that item is going to take too much time, let's see what happens to the user experience into that app, right? So I click on this button. Now my app is all frozen up. I can't do anything. I click on I can't click on the buttons. And this is very bad. So after some time and this is done, now the spinner again gets to its spinning state, which is like for some point of time, my application was all stuck. So this is actually the problem.

Now let's try to do a root cause analysis of what went wrong, and what could have been improved when you were building this type of an experience. So let's look at a very simple diagram, which shows the current working of our event loop side. What our loop consists of is your JavaScript code, your event loop is like a stack, or not exactly a stack, it just takes in certain amount of operations, be it like some JavaScript functions, be it some other events, like mouse events, click events, and it just starts catering to them one by one, right? And if there is some event that is super big, in that case our event loop is all jacked up. And your users can't do anything else because of this very long running task, right? And since your event loop is all busy, and your JavaScript is taking too much time to free itself, your UI is going to appear to be all frozen up, and your users can't do anything until the time this big event is all done or not.