#game development

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Game development is the process of creating video games. It involves designing and programming various aspects of a game, such as the characters, story, levels, objects, and user interface. Game developers use programming languages like JavaScript to create interactive worlds and experiences for players. The development process can involve creating art assets, writing code, testing, debugging, and making adjustments to ensure the game works properly. Game development can be a very rewarding experience, as it allows developers to create something that people can enjoy playing.
Mat Groves
Mat Groves
Goodboy Digital
Talk: Pixi Powerups!
Liad Yosef
Liad Yosef
Shopify
Talk: Games Are Smarter Than Us
Paul Henschel
Paul Henschel
react-three-fiber
Talk: Breaking out of the confines: making games in React, Making Games in React
Johannes Goslar
Johannes Goslar
Synthesia
Talk: Marrying WASM/WebGL Games with React UI, Designing Boardgames and How Tech (and React) Can Help
Paulo Ragonha
Paulo Ragonha
Mojang Studios
Talk: Using React to Build Performant Game UIs in Minecraft
David Rousset
David Rousset
Microsoft
Talk: Building Fun Experiments with WebXR & Babylon.js
Mike Fleischauer
Mike Fleischauer
GameFromScratch
Talk: Choosing a Game Engine or Framework for HTML Game Development
Frank Force
Frank Force
Game Designer, Software Engineer
Talk: Making Awesome Games with LittleJS, Tiny Game Live Coding Workshop
Will Eastcott
Will Eastcott
PlayCanvas
Talk: Optimizing HTML5 Games: 10 Years of Learnings
Paul Gadi
Paul Gadi
OPGames
Talk: Web 3 Gaming: What it is and Why it Matters
Alex Hawker
Alex Hawker
Google
Talk: Making “Bite-Sized” Web Games with GameSnacks
Kasper Mol
Kasper Mol
Poki
Talk: Conversion to Play: The Art of Loading
Alex St. Louis
Alex St. Louis
Wonder Interactive
Talk: Unreal Engine in WebAssembly/WebGPU
Brendan Duncan
Brendan Duncan
Unity Technologies
Talk: Extending Unity WebGL With Javascript
Walt Ribeiro
Walt Ribeiro
Vultr
Talk: How to spin up Game Servers with Vultr Marketplace, Independence: The Gaming Advantage
Matt Butler
Matt Butler
Evolution
Talk: The Art of Slots
Omar Shehata
Omar Shehata
Snapchat
Talk: What Can you Do with WebGPU?
Oz Syed
Oz Syed
Sauce Labs
Talk: Detect and Avoid Common Performance and Memory Issues in Unity WebGL Builds
Endel Dreyer
Endel Dreyer
Colyseus
Talk: Making Multiplayer Games with Colyseus, Node.js and TypeScript
Tamta Asatiani
Tamta Asatiani
CIDA
Talk: The Secret to Good Game Iteration, So You Want to be an Indie Game Developer?
Sahar Pournasseh
Sahar Pournasseh
Gearback
Talk: Multiplayer Web Games Using JavaScript
Ahad Shams
Ahad Shams
Webaverse
Talk: Fire-side chat with Ahad Shams
Avaer Kazmer
Avaer Kazmer
Webaverse
Talk: Building the Interconnected, Traversable Metaverse
João Ruschel
João Ruschel
Snap / PlayCanvas
Talk: PlayCanvas End-to-End : the quick version
Gustavo Cordido
Gustavo Cordido
Microsoft
Talk: Introduction to WebXR with Babylon.js
Joe Hart
Joe Hart
Developer Advocate
Talk: Building Age of Empires 2 in React
Florin Ciornei
Florin Ciornei
CrazyGames
Talk: Boost the Performance of Your WebGL Unity Games!
Christoph Nakazawa
Christoph Nakazawa
CEO at Nakazawa Tech
Talk: Building the AI for Athena Crisis, How Not to Build a Video Game
Steven Yau
Steven Yau
PlayCanvas
Talk: Make a Game With PlayCanvas in 2 Hours
Tom Glenn
Tom Glenn
Heroic Labs
Talk: Supercharge Your Game’s Social Features with Nakama
Raanan Weber
Raanan Weber
Microsoft
Talk: Unleashing Next-Gen 3D Web Experiences with Babylon.js 6.0
Anderson Mancini
Anderson Mancini
Neotix
Talk: Game Development with Threejs
Ramon Santamaria
Ramon Santamaria
Raylib technologies
Talk: Raygui: An Immediate-Mode C UI for Wasm Tools Development
Matt Hackett
Matt Hackett
Valadria
Talk: How to Make a Web Game All by Yourself
Yannick
Yannick
BBZ CFP Biel-Bienne
Talk: Using UDP in the Browser for faster Client/Server Connections
Olayinka Atobiloye
Olayinka Atobiloye
GitHub
Talk: Game Development Patterns and Architectures in JavaScript
Dmitrii Ivashchenko
Dmitrii Ivashchenko
MY.GAMES
Talk: Migration from WebGL to WebGPU
Nathan Flurry
Nathan Flurry
Rivet
Talk: Lessons From 7 Years of .IO Games: What Works, What Doesn’t Work, Where to Go From Here
Jorge Rubiano
Jorge Rubiano
Huge
Talk: Game Development with ReactJS, CSS, and React Three Fiber
Arun Michael Dsouza
Arun Michael Dsouza
Bloomberg
Talk: Using the Gamepad API for a Better Gaming Experience on the Web
Denis Kondratev
Denis Kondratev
Playrix
Talk: Machine Learning in Game Development
Vivek Vidyasagaran
Vivek Vidyasagaran
Synthesis School
Talk: Building Team Thinking Games At Synthesis
Chris McCormick
Chris McCormick
Independent Game Dev
Talk: Rogule: Tales From the Dungeon of a Web Based Rogulelike
Asad Memon
Asad Memon
Google
Talk: Why Is Building a Multiplayer Game So Hard and What Can We Do to Fix It for Everyone
Maya Nedeljković Batić
Maya Nedeljković Batić
Linear
Talk: Multiplayer Games with React Three Fiber and WebSockets
Adrian Herbez
Adrian Herbez
Together Labs
Talk: Creating Custom CAD Tools on the Web with ThreeJS
Ilia Chernetskii
Ilia Chernetskii
Evolution
Talk: Increase the Performance of Your Games using Canvas
Christian Heilmann
Christian Heilmann
WeAreDevelopers
Talk: 35 Years of WWW: Working as a Content Creator, Designer and Developer With the Coolest Medium Ever
Kris Baumgartner
Kris Baumgartner
Poimandres collective
Talk: From Websites to Games: The Future of React Three Fiber
John Romero
John Romero
ROMERO GAMES
Talk: What AI Can, Can’t, and Shouldn’t Do for Games
Bjarke Felbo
Bjarke Felbo
Dusk
Talk: React Jam and Why React Is Awesome for Making Games