A mirror is not rough at all. But this floor here on the speakers, on the... I don't know what to call this. It's very rough, because you almost can't see any reflections. Like, the light can shine on it, and you can't really see a lot of reflections.
So, if I come here and I slide this down, you can see that it's basically a mirror. I mean, a really weird pink mirror, but a mirror. Metallic, I'm pretty sure you know what metallic does. So, if I go all the way up, it's now a metallic pink mirror. Blender. Art, y'all.
Okay. Cool. So, last thing I want to show you before we go into the codes is how to export something. So, you can think of, like, I have a cupcake group up here, and then I have a couple of stuff inside. Great. So, you come here and you do, like, select hierarchy, and what this does is basically select, just think of it as divs, and it selects all the divs that are inside of it. Everything is a div. Cool. So, now you come here, File, Export. File. There you go. Export. There you go. And for the web, I will use GLTF GLB. Cool. Cool, cool. And you click then. And then ten minutes. Okay. Cool. And we're here.
And I want to do a couple of things. So, there's a couple of formats. I will always just go with GLTF. I think it's, like, very slightly bigger, but it's JSON, and we love JSON. And I'm going to go with JSON. Always click on Include Selected Objects, and, like, put everything. And that's not what we want. It's also important to click on Apply Modifiers, and it's also important to click on Compression, because otherwise you're going to get a huge thing. And we don't want that. That's slow. We don't like that. Okay. So, now you export it, and I don't know if you saw that little white thing, but Blender doesn't actually have a loading state. The loading state is that little white thing, like, there's no loading. So, it's like, when the white thing is gone, it's fake. It's done. But, like, we have a model. So, if I come here on Visual Studio Code, I don't usually use white themes, by the way.
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