Cómo Reconstruimos el Patio de Juegos Creativo Que Flash Llevó a la Tumba

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¿Recuerdas cuando Flash dominaba la web y podías crear experiencias interactivas alucinantes sin luchar contra shaders de WebGL, pelear con jerarquías de gráficos de escena o invocar fuerzas oscuras para depurar transformaciones de matrices? Buenos tiempos. 



Ahora, el desarrollo web 3D está de vuelta—con WebXR, Three.js y WebGPU liderando la carga—pero ¿dónde está el tooling para igualar?


En esta charla, exploraremos cómo los desarrolladores modernos pueden reclamar la edad dorada del 3D interactivo sin perder la cordura, profundizando en los puntos de dolor de los flujos de trabajo actuales y las soluciones que están haciendo que el desarrollo inmersivo sea divertido nuevamente.

This talk has been presented at JSNation 2025, check out the latest edition of this JavaScript Conference.

Connell Gauld
Connell Gauld
20 min
16 Jun, 2025

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Video Summary and Transcription
Conall, CTO en Zapper, rinde homenaje a Flash, destacando su impacto en la historia de internet y la accesibilidad al entretenimiento. La discusión cubre el legado de Flash, sus características técnicas, su desaparición debido a problemas de capacidad de respuesta móvil y el surgimiento de HTML5 como su sucesor. La evolución de las tecnologías web post-Flash se explora, centrándose en herramientas como MatterCraft que conectan entornos de ejecución y desarrollo. MatterCraft revoluciona la creación de contenido al ofrecer scripting en TypeScript o JavaScript, modularidad mejorada y características como vista previa en tiempo real y asistencia de IA para un desarrollo sin problemas.
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